Avorion Translation Server

Translation of Avorion: Spanish (Mexico)

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Neutral Editor You have to log in to add a translation. Details

Neutral Editor

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ViewSettingsWindow.cpp:
Priority of the original:
normal
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Base for turret designs You have to log in to add a translation. Details

Base for turret designs

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Status:
untranslated
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
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[Game Paused] You have to log in to add a translation. Details

[Game Paused]

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/Alerter.cpp:
Priority of the original:
normal
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Tag Sector You have to log in to add a translation. Details

Tag Sector

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Status:
untranslated
References:
  • ./Client/ClientUI/GalaxyMap/GalaxyMap.cpp:
Priority of the original:
normal
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Untag Sector You have to log in to add a translation. Details

Untag Sector

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Status:
untranslated
References:
  • ./Client/ClientUI/GalaxyMap/GalaxyMap.cpp:
Priority of the original:
normal
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File exists already in target directory. You have to log in to add a translation. Details

File exists already in target directory.

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Status:
untranslated
References:
  • ./Client/ClientUI/DesignSelectionItem.cpp:
Priority of the original:
normal
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Target destination is not a directory. You have to log in to add a translation. Details

Target destination is not a directory.

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Status:
untranslated
References:
  • ./Client/ClientUI/DesignSelectionItem.cpp:
Priority of the original:
normal
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Switch to Craft Building Mode to apply this design. You have to log in to add a translation. Details

Switch to Craft Building Mode to apply this design.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/SavedDesignsWindow.cpp:
Priority of the original:
normal
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Blocks must be inside of the bounding box. You have to log in to add a translation. Details

Blocks must be inside of the bounding box.

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
Priority of the original:
normal
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The selected turret design is invalid. You have to log in to add a translation. Details

The selected turret design is invalid.

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
Priority of the original:
normal
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No blocks selected to mark as muzzle. You have to log in to add a translation. Details

No blocks selected to mark as muzzle.

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
Priority of the original:
normal
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Minimum size of the current design reached. You have to log in to add a translation. Details

Minimum size of the current design reached.

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
Priority of the original:
normal
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This Turret Design is inactive. Place a turret on its base to activate it. You have to log in to add a translation. Details

This Turret Design is inactive. Place a turret on its base to activate it.

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
Priority of the original:
normal
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Turret Barrel You have to log in to add a translation. Details

Turret Barrel

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Meta

Status:
untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
  • ./Client/ClientUI/Hud/TransferToPartWindow.cpp:
Priority of the original:
normal
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Turret Body You have to log in to add a translation. Details

Turret Body

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerTurretBuildingState.cpp:
  • ./Client/ClientUI/Hud/TransferToPartWindow.cpp:
Priority of the original:
normal
More links:
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