Avorion Translation Server

Translation of Avorion: Spanish (Mexico)

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Normal enemies, challenging damage You have to log in to add a translation. Details

Normal enemies, challenging damage

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Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
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normal
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Recommended difficulty for your first playthrough. You have to log in to add a translation. Details

Recommended difficulty for your first playthrough.

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untranslated
References:
  • ./Common/Game/GameUtility.cpp:
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normal
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Enemy strength is balanced for a fun challenge. You should be able to take on pirate groups of 3 or less by yourself. When meeting new AI factions, initial standings will be slightly better than usual. You have to log in to add a translation. Details

Enemy strength is balanced for a fun challenge. You should be able to take on pirate groups of 3 or less by yourself. When meeting new AI factions, initial standings will be slightly better than usual.

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Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
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Few starter resources You have to log in to add a translation. Details

Few starter resources

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Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
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normal
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One Reconstruction Kit and a crew of two for new ships You have to log in to add a translation. Details

One Reconstruction Kit and a crew of two for new ships

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References:
  • ./Common/Game/GameUtility.cpp:
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normal
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Slightly improved initial standings to AI factions You have to log in to add a translation. Details

Slightly improved initial standings to AI factions

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References:
  • ./Common/Game/GameUtility.cpp:
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normal
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Incoming torpedoes have slightly reduced speed You have to log in to add a translation. Details

Incoming torpedoes have slightly reduced speed

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untranslated
References:
  • ./Common/Game/GameUtility.cpp:
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normal
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Normal enemies, fair damage You have to log in to add a translation. Details

Normal enemies, fair damage

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  • ./Common/Game/GameUtility.cpp:
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Designed for casual fun without many annoyances. You have to log in to add a translation. Details

Designed for casual fun without many annoyances.

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Status:
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References:
  • ./Common/Game/GameUtility.cpp:
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Typical 'Easy' mode. Enemy damage is reduced by a lot, and enemies won't fly too far away so you can still hit them. Not many AI factions you meet will dislike you. No building restrictions. You have to log in to add a translation. Details

Typical 'Easy' mode. Enemy damage is reduced by a lot, and enemies won't fly too far away so you can still hit them. Not many AI factions you meet will dislike you. No building restrictions.

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Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
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normal
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Starter resources You have to log in to add a translation. Details

Starter resources

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Status:
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References:
  • ./Common/Game/GameUtility.cpp:
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Incoming torpedoes have reduced speed You have to log in to add a translation. Details

Incoming torpedoes have reduced speed

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untranslated
References:
  • ./Common/Game/GameUtility.cpp:
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Predictable enemies, few torpedoes and highly reduced damage You have to log in to add a translation. Details

Predictable enemies, few torpedoes and highly reduced damage

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untranslated
References:
  • ./Common/Game/GameUtility.cpp:
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normal
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This mode is designed to be as easy and beginner-friendly as possible. You have to log in to add a translation. Details

This mode is designed to be as easy and beginner-friendly as possible.

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Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
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normal
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You're the king (or queen)! Enemy damage is reduced to almost nothing. Enemy ships try to be as nice as possible to you while they are trying to kill you. Nearly every AI faction you meet will like you a lot immediately. No building restrictions. You have to log in to add a translation. Details

You're the king (or queen)! Enemy damage is reduced to almost nothing. Enemy ships try to be as nice as possible to you while they are trying to kill you. Nearly every AI faction you meet will like you a lot immediately. No building restrictions.

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Meta

Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
Priority of the original:
normal
More links:
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