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Collect Ancient Artifacts for Zach↵ ${count}/${total} | You have to log in to add a translation. | Details | |
Collect Ancient Artifacts for Zach↵ ${count}/${total} You have to log in to edit this translation.
or Cancel
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If you get me 15 of these artifacts, I'll have enough material to continue my research. | You have to log in to add a translation. | Details | |
If you get me 15 of these artifacts, I'll have enough material to continue my research. You have to log in to edit this translation.
or Cancel
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Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem. | You have to log in to add a translation. | Details | |
Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem. You have to log in to edit this translation.
or Cancel
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When you set a \c(3dd)Repair Dock\c() to be your \c(3dd)Reconstruction Site\c(), you can repair & tow ships for free there, and switch into the sector from anywhere on the Galaxy Map. | You have to log in to add a translation. | Details | |
When you set a \c(3dd)Repair Dock\c() to be your \c(3dd)Reconstruction Site\c(), you can repair & tow ships for free there, and switch into the sector from anywhere on the Galaxy Map. You have to log in to edit this translation.
or Cancel
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In some Rifts there are \c(3dd)Mine Fields\c(). The mines are triggered by fast movement in their vicinity. | You have to log in to add a translation. | Details | |
In some Rifts there are \c(3dd)Mine Fields\c(). The mines are triggered by fast movement in their vicinity. You have to log in to edit this translation.
or Cancel
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There are many secrets to discover in Rifts. Use a \c(3dd)Detector Subsystem\c() to help you find them! | You have to log in to add a translation. | Details | |
There are many secrets to discover in Rifts. Use a \c(3dd)Detector Subsystem\c() to help you find them! You have to log in to edit this translation.
or Cancel
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There is \c(3dd)Subspace Distortion\c() in \c(3dd)Rifts\c(). The deeper the rift where the mission is taking place, the stronger it gets. Subspace Distortion will damage your ship, if you enter a rift without protection. | You have to log in to add a translation. | Details | |
There is \c(3dd)Subspace Distortion\c() in \c(3dd)Rifts\c(). The deeper the rift where the mission is taking place, the stronger it gets. Subspace Distortion will damage your ship, if you enter a rift without protection. You have to log in to edit this translation.
or Cancel
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Be on the lookout for \c(3dd)Xsotan Breeders\c(). They are more dangerous and active in Rifts, especially when high amounts of energy are released in their vicinity or when ships approach them. | You have to log in to add a translation. | Details | |
Be on the lookout for \c(3dd)Xsotan Breeders\c(). They are more dangerous and active in Rifts, especially when high amounts of energy are released in their vicinity or when ships approach them. You have to log in to edit this translation.
or Cancel
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Ships that are left behind in \c(3dd)Rift Missions\c() will get lost. However, they can be recovered at a \c(3dd)Repair Dock\c(). | You have to log in to add a translation. | Details | |
Ships that are left behind in \c(3dd)Rift Missions\c() will get lost. However, they can be recovered at a \c(3dd)Repair Dock\c(). You have to log in to edit this translation.
or Cancel
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Buy \c(3dd)Marker Buoys\c() at \c(3dd)Equipment Docks\c() and deploy them in rifts to better orient yourself. | You have to log in to add a translation. | Details | |
Buy \c(3dd)Marker Buoys\c() at \c(3dd)Equipment Docks\c() and deploy them in rifts to better orient yourself. You have to log in to edit this translation.
or Cancel
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Each rift mission has a certain \c(3dd)Extraction\c(). This is the only way to get back out of the rift. | You have to log in to add a translation. | Details | |
Each rift mission has a certain \c(3dd)Extraction\c(). This is the only way to get back out of the rift. You have to log in to edit this translation.
or Cancel
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Shields don't help against \c(3dd)Acid Fog\c() in Rifts. It soaks through them and immediately damages the ship's hull. Build your ship from better materials to prevent that. | You have to log in to add a translation. | Details | |
Shields don't help against \c(3dd)Acid Fog\c() in Rifts. It soaks through them and immediately damages the ship's hull. Build your ship from better materials to prevent that. You have to log in to edit this translation.
or Cancel
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Every \c(3dd)Rift Mission\c() has a secondary objective. You don't have to fulfill it to complete the mission, but you'll get additional rewards. | You have to log in to add a translation. | Details | |
Every \c(3dd)Rift Mission\c() has a secondary objective. You don't have to fulfill it to complete the mission, but you'll get additional rewards. You have to log in to edit this translation.
or Cancel
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Many dangers are lurking in \c(3dd)Rifts\c(), like hazardous \c(3dd)Environmental Effects\c(). The deeper the rift where the mission is located, the stronger these effects. | You have to log in to add a translation. | Details | |
Many dangers are lurking in \c(3dd)Rifts\c(), like hazardous \c(3dd)Environmental Effects\c(). The deeper the rift where the mission is located, the stronger these effects. You have to log in to edit this translation.
or Cancel
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You can bend the rules of \c(3dd)mass\c() that the \c(3dd)Rift Research Centers\c() can transport into the rifts: up to 10% more mass won't break any blocks yet. | You have to log in to add a translation. | Details | |
You can bend the rules of \c(3dd)mass\c() that the \c(3dd)Rift Research Centers\c() can transport into the rifts: up to 10% more mass won't break any blocks yet. You have to log in to edit this translation.
or Cancel
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