Avorion Translation Server

Translation of Avorion: Czech

1 879 880 881 882 883 6527
Filter ↓ Sort ↓ All  Untranslated (random)
Prio Original string Translation
We expect the data to provide new insights into alien life forms and living conditions in rifts. You have to log in to add a translation. Details

We expect the data to provide new insights into alien life forms and living conditions in rifts.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
Priority of the original:
normal
More links:
or Cancel
In a \c(3dd)Lightning Field\c() in Rifts your ship will be repeatedly struck by bolts of lightning. These can damage your shield and hull. You have to log in to add a translation. Details

In a \c(3dd)Lightning Field\c() in Rifts your ship will be repeatedly struck by bolts of lightning. These can damage your shield and hull.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
We suspect that there must be other life forms to which this also applies. In order to investigate this assumption further, several Xenos Research Probes must be placed in the rift. You have to log in to add a translation. Details

We suspect that there must be other life forms to which this also applies. In order to investigate this assumption further, several Xenos Research Probes must be placed in the rift.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
Priority of the original:
normal
More links:
or Cancel
\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks. You have to log in to add a translation. Details

\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
The \c(3dd)Ion Storm\c() in Rifts discharges your shields constantly over time. You have to log in to add a translation. Details

The \c(3dd)Ion Storm\c() in Rifts discharges your shields constantly over time.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
The \c(3dd)Ion Interference Field\c() in Rifts prevents your shields from regenerating. You have to log in to add a translation. Details

The \c(3dd)Ion Interference Field\c() in Rifts prevents your shields from regenerating.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
The \c(3dd)Inertia Field\c() in Rifts reduces your ship's acceleration. In exchange you'll brake much faster. You have to log in to add a translation. Details

The \c(3dd)Inertia Field\c() in Rifts reduces your ship's acceleration. In exchange you'll brake much faster.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
The closer you get to the center of the galaxy, the \c(3dd)more mass\c() the \c(3dd)Rift Research Centers\c() can transport into the rifts. You have to log in to add a translation. Details

The closer you get to the center of the galaxy, the \c(3dd)more mass\c() the \c(3dd)Rift Research Centers\c() can transport into the rifts.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
In some Rifts there are \c(3dd)Mine Fields\c(). The mines are triggered by fast movement in their vicinity. You have to log in to add a translation. Details

In some Rifts there are \c(3dd)Mine Fields\c(). The mines are triggered by fast movement in their vicinity.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
The \c(3dd)Low Energy Plasma Field\c() in Rifts decreases the damage output of all electric, plasma and energy weapons. Your enemies' weapons, too. You have to log in to add a translation. Details

The \c(3dd)Low Energy Plasma Field\c() in Rifts decreases the damage output of all electric, plasma and energy weapons. Your enemies' weapons, too.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
Be on the lookout for \c(3dd)Xsotan Breeders\c(). They are more dangerous and active in Rifts, especially when high amounts of energy are released in their vicinity or when ships approach them. You have to log in to add a translation. Details

Be on the lookout for \c(3dd)Xsotan Breeders\c(). They are more dangerous and active in Rifts, especially when high amounts of energy are released in their vicinity or when ships approach them.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
More links:
or Cancel
Become the ultimate hide and seek champ. You have to log in to add a translation. Details

Become the ultimate hide and seek champ.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
Priority of the original:
normal
More links:
or Cancel
Notification for interesting objects in the sector You have to log in to add a translation. Details

Notification for interesting objects in the sector

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
Priority of the original:
normal
More links:
or Cancel
Shows sectors with mass as yellow blips You have to log in to add a translation. Details

Shows sectors with mass as yellow blips

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
Priority of the original:
normal
More links:
or Cancel
Object Highlight Range You have to log in to add a translation. Details

Object Highlight Range

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
Priority of the original:
normal
More links:
or Cancel
1 879 880 881 882 883 6527
Legend:
Current
Waiting
Fuzzy
Old
with warnings

Export as