Avorion Translation Server

Translation of Avorion: Czech

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Xsotan Breeders sector environment You have to log in to add a translation. Details

Xsotan Breeders

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Ship material vulnerable, ${material} or higher recommended. You have to log in to add a translation. Details

Ship material vulnerable, ${material} or higher recommended.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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This acid fog corrodes blocks below ${material}. These will suffer constant damage. Shields are useless against the acid fog. You have to log in to add a translation. Details

This acid fog corrodes blocks below ${material}. These will suffer constant damage. Shields are useless against the acid fog.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Acid Fog, intensity ${intensity} You have to log in to add a translation. Details

Acid Fog, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Acid Fog sector environment You have to log in to add a translation. Details

Acid Fog

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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In this electrically charged field shields and hull are frequently struck by lightning. You have to log in to add a translation. Details

In this electrically charged field shields and hull are frequently struck by lightning.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Recently, some important ventures into the rifts have failed. This was due to inexperienced captains who were not familiar with the special conditions of the rifts. This has cost us money, resources and, above all, time. You have to log in to add a translation. Details

Recently, some important ventures into the rifts have failed. This was due to inexperienced captains who were not familiar with the special conditions of the rifts. This has cost us money, resources and, above all, time.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/exploration.lua:
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normal
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Lightning Field, intensity ${intensity} You have to log in to add a translation. Details

Lightning Field, intensity ${intensity}

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Lightning Field sector environment You have to log in to add a translation. Details

Lightning Field

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Multiple shockwave anomalies have been detected. They might get unstable and discharge. Approach with caution. You have to log in to add a translation. Details

Multiple shockwave anomalies have been detected. They might get unstable and discharge. Approach with caution.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Shockwave Anomalies, intensity ${intensity} You have to log in to add a translation. Details

Shockwave Anomalies, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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normal
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Shockwave Anomalies sector environment You have to log in to add a translation. Details

Shockwave Anomalies

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Shields or more crew workforce recommended. You have to log in to add a translation. Details

Shields or more crew workforce recommended.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Less effective workforces if shields are down, due to necessary measures against radiation sickness. You have to log in to add a translation. Details

Less effective workforces if shields are down, due to necessary measures against radiation sickness.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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Strong Cosmic Radiation, intensity ${intensity} You have to log in to add a translation. Details

Strong Cosmic Radiation, intensity ${intensity}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
Priority of the original:
normal
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