Avorion Translation Server

Translation of Avorion: Czech

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Rescue of a Lost Expedition You have to log in to add a translation. Details

Rescue of a Lost Expedition

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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It's possible to transport any mass to this location. However - it's going to be into the heart of the swarm. EXTREME DANGER! Ships taken on this mission must be prepared accordingly. You have to log in to add a translation. Details

It's possible to transport any mass to this location. However - it's going to be into the heart of the swarm. EXTREME DANGER! Ships taken on this mission must be prepared accordingly.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/fighttheswarm.lua:
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Strong Cosmic Radiation, intensity ${intensity} You have to log in to add a translation. Details

Strong Cosmic Radiation, intensity ${intensity}

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Radiation sector environment You have to log in to add a translation. Details

Radiation

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Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Ion interferences are disturbing shield generation in this area. Shields are not able to regenerate. It is advised to enter the rift with fully charged shields. You have to log in to add a translation. Details

Ion interferences are disturbing shield generation in this area. Shields are not able to regenerate. It is advised to enter the rift with fully charged shields.

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Ion Interference, intensity ${intensity} You have to log in to add a translation. Details

Ion Interference, intensity ${intensity}

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Ion Interference sector environment You have to log in to add a translation. Details

Ion Interference

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Context:
sector environment
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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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There is an ion storm disrupting shield generators. Shields will discharge over time. You have to log in to add a translation. Details

There is an ion storm disrupting shield generators. Shields will discharge over time.

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Ion Storm, intensity ${intensity} You have to log in to add a translation. Details

Ion Storm, intensity ${intensity}

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Ion Storm sector environment You have to log in to add a translation. Details

Ion Storm

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Status:
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Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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This low-energy plasma field naturally drains energy from discharges. The damage of energy weapons is decreased. You have to log in to add a translation. Details

This low-energy plasma field naturally drains energy from discharges. The damage of energy weapons is decreased.

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Low Energy Plasma Field, intensity ${intensity} You have to log in to add a translation. Details

Low Energy Plasma Field, intensity ${intensity}

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  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Low Energy Plasma Field sector environment You have to log in to add a translation. Details

Low Energy Plasma Field

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Status:
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Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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This high-energy plasma field naturally amplifies energy discharges. The damage of energy weapons is increased. You have to log in to add a translation. Details

This high-energy plasma field naturally amplifies energy discharges. The damage of energy weapons is increased.

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Status:
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References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Are you ready to procure us a Xsotan core? You have to log in to add a translation. Details

Are you ready to procure us a Xsotan core?

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Status:
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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/combat.lua:
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