Avorion Translation Server

Translation of Avorion: Czech

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Crates containing rare materials. You have to log in to add a translation. Details

Crates containing rare materials.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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normal
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Find and scan an Expedition Wreckage to locate the materials You have to log in to add a translation. Details

Find and scan an Expedition Wreckage to locate the materials

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
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Are you ready to get the materials out? You have to log in to add a translation. Details

Are you ready to get the materials out?

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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normal
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We're lucky that the Xsotan left the goods in the ships. Thanks to your help, we can finally continue our research. Your payment should be arriving shortly. You have to log in to add a translation. Details

We're lucky that the Xsotan left the goods in the ships. Thanks to your help, we can finally continue our research. Your payment should be arriving shortly.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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normal
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We lost a mission whose task was to extract materials from the rift. Fortunately, we still have the rift coordinates so someone can retrieve the materials. The materials are needed to continue building subsystems that can protect against the rift subspace distortion. We suspect the materials are deep in the ships' cargo bays. To be able to get them out of there, a ship with scrapping lasers is needed. You have to log in to add a translation. Details

We lost a mission whose task was to extract materials from the rift. Fortunately, we still have the rift coordinates so someone can retrieve the materials. The materials are needed to continue building subsystems that can protect against the rift subspace distortion. We suspect the materials are deep in the ships' cargo bays. To be able to get them out of there, a ship with scrapping lasers is needed.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
Priority of the original:
normal
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You have saved the researchers! Thus, a lot of knowledge has returned to us. Thank you for your help, your reward will be arranged. You have to log in to add a translation. Details

You have saved the researchers! Thus, a lot of knowledge has returned to us. Thank you for your help, your reward will be arranged.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
Priority of the original:
normal
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Are you ready to rescue the lost crew? You have to log in to add a translation. Details

Are you ready to rescue the lost crew?

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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That's the right spot. Look for a wreckage nearby! You have to log in to add a translation. Details

That's the right spot. Look for a wreckage nearby!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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normal
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Makeshift Emergency Camp You have to log in to add a translation. Details

Makeshift Emergency Camp

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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Empty Escape Pod You have to log in to add a translation. Details

Empty Escape Pod

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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Manned Escape Pod You have to log in to add a translation. Details

Manned Escape Pod

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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Leave the rift with the manned Escape Pods You have to log in to add a translation. Details

Leave the rift with the manned Escape Pods

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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(optional) Save more crew members with additional Escape Pods: ${numLoadedCapsules} / ${numCapsulesForBonus} You have to log in to add a translation. Details

(optional) Save more crew members with additional Escape Pods: ${numLoadedCapsules} / ${numCapsulesForBonus}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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normal
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Dock the manned Escape Pods You have to log in to add a translation. Details

Dock the manned Escape Pods

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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normal
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Take the empty Escape Pod to the Makeshift Emergency Camp near the Communication Beacon You have to log in to add a translation. Details

Take the empty Escape Pod to the Makeshift Emergency Camp near the Communication Beacon

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
Priority of the original:
normal
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