Avorion Translation Server

Translation of Avorion: Czech

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Rare material from rifts, which can withstand any energetic load. You have to log in to add a translation. Details

Rare material from rifts, which can withstand any energetic load.

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untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Ancient Artifact You have to log in to add a translation. Details

Singular: Ancient Artifact

Plural: Ancient Artifacts

This plural form is used for numbers like: 1

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This plural form is used for numbers like: 2, 3, 4

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This plural form is used for numbers like: 0, 5, 6

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untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Collect Ancient Artifacts for Zach ${count}/${total} You have to log in to add a translation. Details

Collect Ancient Artifacts for Zach ${count}/${total}

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  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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If you get me 15 of these artifacts, I'll have enough material to continue my research. You have to log in to add a translation. Details

If you get me 15 of these artifacts, I'll have enough material to continue my research.

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  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem. You have to log in to add a translation. Details

Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem.

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks. You have to log in to add a translation. Details

\c(3dd)Teleporters\c() can move a limited amount of mass into a rift. If that mass is exceeded the ships will be damaged and might even lose blocks.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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As already shown by many scientists, the rift sectors are extremely hostile to life. Nevertheless, the Xsotan are able to resist the forces prevailing there. You have to log in to add a translation. Details

As already shown by many scientists, the rift sectors are extremely hostile to life. Nevertheless, the Xsotan are able to resist the forces prevailing there.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
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Become the ultimate hide and seek champ. You have to log in to add a translation. Details

Become the ultimate hide and seek champ.

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  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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Notification for interesting objects in the sector You have to log in to add a translation. Details

Notification for interesting objects in the sector

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  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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Shows sectors with mass as yellow blips You have to log in to add a translation. Details

Shows sectors with mass as yellow blips

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  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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Object Highlight Range You have to log in to add a translation. Details

Object Highlight Range

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  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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%g km You have to log in to add a translation. Details

%g km

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References:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
  • ./data/scripts/systems/valuablesdetector.lua:
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Deep-Scan Sweeper You have to log in to add a translation. Details

Deep-Scan Sweeper

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  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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Will be removed after the mission You have to log in to add a translation. Details

Will be removed after the mission

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  • ./Common/Scripts/dlc/rift/systems/subspacedistortionprotection.lua:
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Issued by the Rift Research Center You have to log in to add a translation. Details

Issued by the Rift Research Center

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  • ./Common/Scripts/dlc/rift/systems/subspacedistortionprotection.lua:
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