Avorion Translation Server

Translation of Avorion: Czech

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Each rift mission has a certain \c(3dd)Extraction\c(). This is the only way to get back out of the rift. You have to log in to add a translation. Details

Each rift mission has a certain \c(3dd)Extraction\c(). This is the only way to get back out of the rift.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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normal
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The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials! You have to log in to add a translation. Details

The Xsotan are not affected by the subspace distortion at all. I need to get my hands on their materials!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
Priority of the original:
normal
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Collect the data from one of the Xenos Research Probes You have to log in to add a translation. Details

Collect the data from one of the Xenos Research Probes

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
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normal
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Defend the Xenos Research Probes from the Xsotan You have to log in to add a translation. Details

Defend the Xenos Research Probes from the Xsotan

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
Priority of the original:
normal
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Scan interrupted! Repair the damaged Xenos Research Probe! You have to log in to add a translation. Details

Scan interrupted! Repair the damaged Xenos Research Probe!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
Priority of the original:
normal
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Wait for the Xenos Research Probes to finish their scans You have to log in to add a translation. Details

Wait for the Xenos Research Probes to finish their scans

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
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normal
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Place a Xenos Research Probe from your inventory near the interesting object You have to log in to add a translation. Details

Place a Xenos Research Probe from your inventory near the interesting object

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
Priority of the original:
normal
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Many dangers are lurking in \c(3dd)Rifts\c(), like hazardous \c(3dd)Environmental Effects\c(). The deeper the rift where the mission is located, the stronger these effects. You have to log in to add a translation. Details

Many dangers are lurking in \c(3dd)Rifts\c(), like hazardous \c(3dd)Environmental Effects\c(). The deeper the rift where the mission is located, the stronger these effects.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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normal
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Find interesting objects that could be worth scanning You have to log in to add a translation. Details

Find interesting objects that could be worth scanning

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
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normal
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The Xenos Research Probes should start the scans now. Be careful and defend them from incoming Xsotan! You have to log in to add a translation. Details

The Xenos Research Probes should start the scans now. Be careful and defend them from incoming Xsotan!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
Priority of the original:
normal
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Do you think the Xsotan talk to each other? I don't think they can talk at all in our sectors. You have to log in to add a translation. Details

Do you think the Xsotan talk to each other? I don't think they can talk at all in our sectors.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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These artifacts from ancient times are full of strange transmitters. They seem to be tuned to frequencies that no one can use for any purpose. You have to log in to add a translation. Details

These artifacts from ancient times are full of strange transmitters. They seem to be tuned to frequencies that no one can use for any purpose.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds! You have to log in to add a translation. Details

Xsotan use asteroids to breed. Here we can directly destroy their breeding grounds!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
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normal
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Good! Keep going. Keep in mind that once the Xenos Research Probes activate, they'll attract Xsotan. You have to log in to add a translation. Details

Good! Keep going. Keep in mind that once the Xenos Research Probes activate, they'll attract Xsotan.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
Priority of the original:
normal
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Zach told me something about waves that occur before Xsotan appear in a sector. We would have to tune our scanners to it, then we would have a heads up. You have to log in to add a translation. Details

Zach told me something about waves that occur before Xsotan appear in a sector. We would have to tune our scanners to it, then we would have a heads up.

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Meta

Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission2-combat-secondary.lua:
Priority of the original:
normal
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