Avorion Translation Server

Translation of Avorion: Czech

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If you get me 15 of these artifacts, I'll have enough material to continue my research. You have to log in to add a translation. Details

If you get me 15 of these artifacts, I'll have enough material to continue my research.

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  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem. You have to log in to add a translation. Details

Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem.

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  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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Buy \c(3dd)Marker Buoys\c() at \c(3dd)Equipment Docks\c() and deploy them in rifts to better orient yourself. You have to log in to add a translation. Details

Buy \c(3dd)Marker Buoys\c() at \c(3dd)Equipment Docks\c() and deploy them in rifts to better orient yourself.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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You can gather \c(3dd)Research Data\c() in Rifts. The scientists at \c(3dd)Rift Research Centers\c() trade it for special subsystems or buy it from you. You have to log in to add a translation. Details

You can gather \c(3dd)Research Data\c() in Rifts. The scientists at \c(3dd)Rift Research Centers\c() trade it for special subsystems or buy it from you.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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You can bend the rules of \c(3dd)mass\c() that the \c(3dd)Rift Research Centers\c() can transport into the rifts: up to 10% more mass won't break any blocks yet. You have to log in to add a translation. Details

You can bend the rules of \c(3dd)mass\c() that the \c(3dd)Rift Research Centers\c() can transport into the rifts: up to 10% more mass won't break any blocks yet.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The deeper the Rift where a mission is taking place, the stronger the Xsotan you meet are going to be. You have to log in to add a translation. Details

The deeper the Rift where a mission is taking place, the stronger the Xsotan you meet are going to be.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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With strong \c(3dd)Radiation\c() in Rifts your crew has to take special precautions during work. This means your workforce is reduced. You have to log in to add a translation. Details

With strong \c(3dd)Radiation\c() in Rifts your crew has to take special precautions during work. This means your workforce is reduced.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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There are many secrets to discover in Rifts. Use a \c(3dd)Detector Subsystem\c() to help you find them! You have to log in to add a translation. Details

There are many secrets to discover in Rifts. Use a \c(3dd)Detector Subsystem\c() to help you find them!

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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There is \c(3dd)Subspace Distortion\c() in \c(3dd)Rifts\c(). The deeper the rift where the mission is taking place, the stronger it gets. Subspace Distortion will damage your ship, if you enter a rift without protection. You have to log in to add a translation. Details

There is \c(3dd)Subspace Distortion\c() in \c(3dd)Rifts\c(). The deeper the rift where the mission is taking place, the stronger it gets. Subspace Distortion will damage your ship, if you enter a rift without protection.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The \c(3dd)Magnetic Interference Field\c() in Rifts lowers the efficiency of your generators, reducing the amount of generated energy. You have to log in to add a translation. Details

The \c(3dd)Magnetic Interference Field\c() in Rifts lowers the efficiency of your generators, reducing the amount of generated energy.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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The closer you get to the center of the galaxy, the \c(3dd)more mass\c() the \c(3dd)Rift Research Centers\c() can transport into the rifts. You have to log in to add a translation. Details

The closer you get to the center of the galaxy, the \c(3dd)more mass\c() the \c(3dd)Rift Research Centers\c() can transport into the rifts.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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In a \c(3dd)Lightning Field\c() in Rifts your ship will be repeatedly struck by bolts of lightning. These can damage your shield and hull. You have to log in to add a translation. Details

In a \c(3dd)Lightning Field\c() in Rifts your ship will be repeatedly struck by bolts of lightning. These can damage your shield and hull.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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\c(3dd)Invulnerable Shields\c() doesn't mean \c(3dd)Impenetrable Shields\c() - use \c(3dd)Pulse Cannons\c() against enemies with strong shields. You have to log in to add a translation. Details

\c(3dd)Invulnerable Shields\c() doesn't mean \c(3dd)Impenetrable Shields\c() - use \c(3dd)Pulse Cannons\c() against enemies with strong shields.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Are you ready to collect the data for the next big breakthrough in xenobiology? You have to log in to add a translation. Details

Are you ready to collect the data for the next big breakthrough in xenobiology?

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
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The \c(3dd)Ion Storm\c() in Rifts discharges your shields constantly over time. You have to log in to add a translation. Details

The \c(3dd)Ion Storm\c() in Rifts discharges your shields constantly over time.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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