Avorion Translation Server

Translation of Avorion: Czech

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${serial}-${rarity} Hardened ${name} ex: 1Q-4000 Shielder You have to log in to add a translation. Details

${serial}-${rarity} Hardened ${name}

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Context:
ex: 1Q-4000 Shielder
References:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
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${serial}-${rarity} Hardened Reviving ${name} ex: 1Q-4000 Reviving Shield Booster You have to log in to add a translation. Details

${serial}-${rarity} Hardened Reviving ${name}

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untranslated
Context:
ex: 1Q-4000 Reviving Shield Booster
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  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
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Bulwark You have to log in to add a translation. Details

Bulwark

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  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
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A \c(3dd)Scientist Captain\c() gathers additional \c(3dd)Rift Research Data\c() in Rifts, which you can then sell at \c(3dd)Rift Research Centers\c() or trade for subsystems. You have to log in to add a translation. Details

A \c(3dd)Scientist Captain\c() gathers additional \c(3dd)Rift Research Data\c() in Rifts, which you can then sell at \c(3dd)Rift Research Centers\c() or trade for subsystems.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Consume like a plague of locusts. You have to log in to add a translation. Details

Consume like a plague of locusts.

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  • ./Common/Scripts/dlc/rift/systems/miningcarrierhybrid.lua:
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${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos} ex: Excavator-Class Carrier Controller FCS-3-243 You have to log in to add a translation. Details

${class} Carrier Controller FCS-${squads}-${turrets}${pdcs}${autos}

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ex: Excavator-Class Carrier Controller FCS-3-243
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  • ./Common/Scripts/dlc/rift/systems/miningcarrierhybrid.lua:
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You can gather \c(3dd)Research Data\c() in Rifts. The scientists at \c(3dd)Rift Research Centers\c() trade it for special subsystems or buy it from you. You have to log in to add a translation. Details

You can gather \c(3dd)Research Data\c() in Rifts. The scientists at \c(3dd)Rift Research Centers\c() trade it for special subsystems or buy it from you.

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We lost a mission whose task was to extract materials from the rift. Fortunately, we still have the rift coordinates so someone can retrieve the materials. The materials are needed to continue building subsystems that can protect against the rift subspace distortion. We suspect the materials are deep in the ships' cargo bays. To be able to get them out of there, a ship with scrapping lasers is needed. You have to log in to add a translation. Details

We lost a mission whose task was to extract materials from the rift. Fortunately, we still have the rift coordinates so someone can retrieve the materials. The materials are needed to continue building subsystems that can protect against the rift subspace distortion. We suspect the materials are deep in the ships' cargo bays. To be able to get them out of there, a ship with scrapping lasers is needed.

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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As already shown by many scientists, the rift sectors are extremely hostile to life. Nevertheless, the Xsotan are able to resist the forces prevailing there. You have to log in to add a translation. Details

As already shown by many scientists, the rift sectors are extremely hostile to life. Nevertheless, the Xsotan are able to resist the forces prevailing there.

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
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Digger-Class You have to log in to add a translation. Details

Digger-Class

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  • ./Common/Scripts/dlc/rift/systems/miningcarrierhybrid.lua:
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Delver-Class You have to log in to add a translation. Details

Delver-Class

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  • ./Common/Scripts/dlc/rift/systems/miningcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
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Shields are impenetrable while over %i%% You have to log in to add a translation. Details

Shields are impenetrable while over %i%%

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References:
  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
  • ./Common/Scripts/dlc/rift/systems/shieldcarrierhybrid.lua:
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%i%% You have to log in to add a translation. Details

%i%%

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  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
  • ./Common/Scripts/dlc/rift/systems/shieldcarrierhybrid.lua:
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Impenetrable Shields when over You have to log in to add a translation. Details

Impenetrable Shields when over

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References:
  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
  • ./Common/Scripts/dlc/rift/systems/shieldcarrierhybrid.lua:
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${serial}-${rarity} Combat ${name} ex: 1Q-4000 Shielder You have to log in to add a translation. Details

${serial}-${rarity} Combat ${name}

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ex: 1Q-4000 Shielder
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  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
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