Avorion Translation Server

Translation of Avorion: Czech

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With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. You have to log in to add a translation. Details

With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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We will report your behavior. There will be consequences! You have to log in to add a translation. Details

We will report your behavior. There will be consequences!

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  • ./data/scripts/lib/relations.lua:
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Remember young ones, listen to your grandfathers! They know best. You have to log in to add a translation. Details

Remember young ones, listen to your grandfathers! They know best.

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  • ./data/scripts/sector/background/radiochatter.lua:
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\c(0d0)Point Defense Weapons\c(): Those weapons can always fire and need no ammunition. You have to log in to add a translation. Details

\c(0d0)Point Defense Weapons\c(): Those weapons can always fire and need no ammunition.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Destroy the bigger version of The AI. You have to log in to add a translation. Details

Destroy the bigger version of The AI.

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  • ./data/scripts/player/ui/profile/playerprofile.lua:
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I’ll be fine. You have to log in to add a translation. Details

I’ll be fine.

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  • ./data/scripts/player/missions/tutorials/tutorial_explaindestruction.lua:
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Cheers! You are proving to be very useful, indeed. The Family is just as bad as the Cavaliers and the Commune, they have their hands in everything. I don’t trust them at all, but there’s good money to be made, so who’s complaining? Until next time. Izzy You have to log in to add a translation. Details

Cheers! You are proving to be very useful, indeed. The Family is just as bad as the Cavaliers and the Commune, they have their hands in everything. I don’t trust them at all, but there’s good money to be made, so who’s complaining? Until next time. Izzy

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  • ./Common/Scripts/dlc/blackmarket/player/missions/intro/storyintromission3.lua:
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Defeat the second wave You have to log in to add a translation. Details

Defeat the second wave

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  • ./data/scripts/sector/xsotanswarmmission.lua:
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Convoy will leave this sector shortly. You have to log in to add a translation. Details

Convoy will leave this sector shortly.

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  • ./Common/Scripts/dlc/blackmarket/sector/background/moveconvoy.lua:
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A \c(0d0)Lightning Gun\c() is an energy based weapon that shoots rays of lightning. You have to log in to add a translation. Details

A \c(0d0)Lightning Gun\c() is an energy based weapon that shoots rays of lightning.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Found a station. You have to log in to add a translation. Details

Found a station.

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  • ./data/scripts/player/ui/profile/playerprofile.lua:
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We have the biggest military budget per capita of the galaxy! You have to log in to add a translation. Details

We have the biggest military budget per capita of the galaxy!

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  • ./data/scripts/sector/background/radiochatter.lua:
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Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill. You have to log in to add a translation. Details

Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Explore the Unknown You have to log in to add a translation. Details

Explore the Unknown

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  • ./Common/Scripts/dlc/rift/sector/missionobjectives/exploration.lua:
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When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom. You have to log in to add a translation. Details

When steering with the mouse, hold \c(fff)[${camera}]\c() to move the camera independently from the ship, \c(0d0)without\c() the ship \c(0d0)changing course\c(). This way, you can fire a broadside at an enemy that is starboard or portside, while your ship \c(0d0)stays on course\c(). While holding \c(fff)[${camera}]\c(), use the \c(fff)[Mouse Wheel]\c() to zoom.

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  • ./data/scripts/player/ui/encyclopedia/chapters/basics.lua:
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Legend:
Current
Waiting
Fuzzy
Old
with warnings

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