Avorion Translation Server

Translation of Avorion: Czech

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With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship. You have to log in to add a translation. Details

With an \c(0d0)Assembly Block\c(), copies of a fighter can be produced on the ship.

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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What's wrong with taking an opportunity if it offers itself? You have to log in to add a translation. Details

What's wrong with taking an opportunity if it offers itself?

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untranslated
References:
  • ./data/scripts/sector/background/radiochatter.lua:
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Origin: sector (${x}:${y}) You have to log in to add a translation. Details

Origin: sector (${x}:${y})

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References:
  • ./data/scripts/player/missions/bountyhuntmission.lua:
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To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks. You have to log in to add a translation. Details

To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks.

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untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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As far as we know, they are still there. A couple of decades ago, one of their ships crossed the Barrier. The crew told us they thought they were on a suicide mission. The factions on the inside believe that the Event destroyed everything outside of the Barrier and that the entire galaxy has shrunk to the size of the center. You have to log in to add a translation. Details

As far as we know, they are still there. A couple of decades ago, one of their ships crossed the Barrier. The crew told us they thought they were on a suicide mission. The factions on the inside believe that the Event destroyed everything outside of the Barrier and that the entire galaxy has shrunk to the size of the center.

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Status:
untranslated
References:
  • ./data/scripts/player/story/hermitmission.lua:
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Yes, I insist, I'll get you your ship back. In the meantime, how about I tell you how to build your own ship from scratch! You have to log in to add a translation. Details

Yes, I insist, I'll get you your ship back. In the meantime, how about I tell you how to build your own ship from scratch!

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untranslated
References:
  • ./data/scripts/player/missions/tutorials/tutorial_explaindestruction.lua:
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You can change the size of the invisible grid that all blocks align themselves with and you can decide how newly placed blocks snap to it. You have to log in to add a translation. Details

You can change the size of the invisible grid that all blocks align themselves with and you can decide how newly placed blocks snap to it.

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untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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We have turned the other cheek long enough, from now on it's an eye for an eye! You have to log in to add a translation. Details

We have turned the other cheek long enough, from now on it's an eye for an eye!

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untranslated
References:
  • ./data/scripts/lib/relations.lua:
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Combat HS-Accelerator You have to log in to add a translation. Details

Combat HS-Accelerator

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untranslated
References:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
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If a sector was called out as a \c(0d0)Hazard Zone\c(), traders will avoid that sector, making the economy in that sector grind to an almost complete halt. You have to log in to add a translation. Details

If a sector was called out as a \c(0d0)Hazard Zone\c(), traders will avoid that sector, making the economy in that sector grind to an almost complete halt.

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untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/trade.lua:
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\c(dd5)We will not make a single hyperspace jump into pirate territory. We will be safer that way, but less productive. We will see what we can find.\c() You have to log in to add a translation. Details

\c(dd5)We will not make a single hyperspace jump into pirate territory. We will be safer that way, but less productive. We will see what we can find.\c()

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/minecommand.lua:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
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\c(3dd)Teleporters\c() are only limited by the amount of mass they can transport. You can take any amount of ships into a rift with you, as long as they fulfill the requirements. The ships may also belong to a friend who is on the same mission. You have to log in to add a translation. Details

\c(3dd)Teleporters\c() are only limited by the amount of mass they can transport. You can take any amount of ships into a rift with you, as long as they fulfill the requirements. The ships may also belong to a friend who is on the same mission.

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References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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I don’t see why I should help you again. You have to log in to add a translation. Details

I don’t see why I should help you again.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/intro/storyintromission5.lua:
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Switch a physical switch You have to log in to add a translation. Details

Switch

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Status:
untranslated
Context:
a physical switch
References:
  • ./data/scripts/dlc/rift/lib/riftobjects.lua:
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Smuggler Captain Class of a male captain You have to log in to add a translation. Details

Smuggler

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Status:
untranslated
Context:
Captain Class of a male captain
References:
  • ./data/scripts/lib/captainutility.lua:
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Legend:
Current
Waiting
Fuzzy
Old
with warnings

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