Avorion Translation Server

Translation of Avorion: Czech

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Get a salvaging license now and try your luck with the wreckages! You have to log in to add a translation. Details

Get a salvaging license now and try your luck with the wreckages!

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untranslated
References:
  • ./data/scripts/entity/merchants/scrapyard.lua:
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Warning! You will not get refunds for crews or turrets! You have to log in to add a translation. Details

Warning! You will not get refunds for crews or turrets!

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  • ./data/scripts/entity/merchants/scrapyard.lua:
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Sell your ship to the scrapyard. You have to log in to add a translation. Details

Sell your ship to the scrapyard.

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  • ./data/scripts/entity/merchants/scrapyard.lua:
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You must be closer to the ship to trade. You have to log in to add a translation. Details

You must be closer to the ship to trade.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/merchants/blackmarketgoods.lua:
  • ./data/scripts/entity/merchants/resourcetrader.lua:
  • ./data/scripts/entity/merchants/smugglersmarket.lua:
  • ./data/scripts/lib/tradingmanager.lua:
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You must be docked to the station to trade. You have to log in to add a translation. Details

You must be docked to the station to trade.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/entity/merchants/blackmarketgoods.lua:
  • ./data/scripts/entity/merchants/resourcetrader.lua:
  • ./data/scripts/entity/merchants/smugglersmarket.lua:
  • ./data/scripts/lib/tradingmanager.lua:
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You look like you're capable of fighting the Xsotan, or at least sneak into their territory and collect some of their technology. You have to log in to add a translation. Details

You look like you're capable of fighting the Xsotan, or at least sneak into their territory and collect some of their technology.

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untranslated
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  • ./data/scripts/entity/merchants/resistanceoutpost.lua:
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You'll have to find someone else. You have to log in to add a translation. Details

You'll have to find someone else.

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  • ./data/scripts/entity/merchants/resistanceoutpost.lua:
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If you can find enough Xsotan technology, you might be able to research it to build a wormhole interceptor. Once we have the interceptor, we can finally get reinforcements from outside! We might be able to cut their supply of reinforcements, and drive them out of our galaxy for good! You have to log in to add a translation. Details

If you can find enough Xsotan technology, you might be able to research it to build a wormhole interceptor. Once we have the interceptor, we can finally get reinforcements from outside! We might be able to cut their supply of reinforcements, and drive them out of our galaxy for good!

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Status:
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References:
  • ./data/scripts/entity/merchants/resistanceoutpost.lua:
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Nope, I'm out. You have to log in to add a translation. Details

Nope, I'm out.

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  • ./data/scripts/entity/merchants/resistanceoutpost.lua:
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I see where this is going. You have to log in to add a translation. Details

I see where this is going.

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  • ./data/scripts/entity/merchants/resistanceoutpost.lua:
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Our researchers have been tampering with some recovered Xsotan wormhole technology, but it's still very experimental. We have neither the means nor the technology to research more Xsotan artifacts. But if we could, we might be able to create a system that allows a ship to intercept the wormhole opening process - and to open wormholes itself. You have to log in to add a translation. Details

Our researchers have been tampering with some recovered Xsotan wormhole technology, but it's still very experimental. We have neither the means nor the technology to research more Xsotan artifacts. But if we could, we might be able to create a system that allows a ship to intercept the wormhole opening process - and to open wormholes itself.

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  • ./data/scripts/entity/merchants/resistanceoutpost.lua:
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The thing is, as long as you leave them alone, they kind of leave you alone, too. We had reports of ships flying through entire Xsotan fleets, and it looked like they barely noticed our ships were there. We know that they eat up matter - and they're attracted by energy bursts, such as weapons firing. My advice to you: Don't fire weapons when they're there, and don't get too close. You never know. You have to log in to add a translation. Details

The thing is, as long as you leave them alone, they kind of leave you alone, too. We had reports of ships flying through entire Xsotan fleets, and it looked like they barely noticed our ships were there. We know that they eat up matter - and they're attracted by energy bursts, such as weapons firing. My advice to you: Don't fire weapons when they're there, and don't get too close. You never know.

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/resistanceoutpost.lua:
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No idea. We still haven't managed to establish communication with them. All we know is, that they come and they eat away matter. There are large fields of Xsotan breeders, farms with asteroids that are eaten up from the inside. You have to log in to add a translation. Details

No idea. We still haven't managed to establish communication with them. All we know is, that they come and they eat away matter. There are large fields of Xsotan breeders, farms with asteroids that are eaten up from the inside.

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/merchants/resistanceoutpost.lua:
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Thanks, that's it for now. You have to log in to add a translation. Details

Thanks, that's it for now.

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Status:
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  • ./data/scripts/entity/merchants/resistanceoutpost.lua:
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I'd like to ask something else. You have to log in to add a translation. Details

I'd like to ask something else.

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Status:
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  • ./data/scripts/entity/merchants/resistanceoutpost.lua:
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