Avorion Translation Server

Translation of Avorion: Czech

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Turret Control Subsystem (Combat) generic name for 'Combat Turret Control Subsystem ${ids}-TCS-${num}' You have to log in to add a translation. Details

Turret Control Subsystem (Combat)

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Status:
untranslated
Context:
generic name for 'Combat Turret Control Subsystem ${ids}-TCS-${num}'
References:
  • ./data/scripts/systems/militarytcs.lua:
Priority of the original:
normal
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Hydra Subsystem generic name for '${rarityName} Hydra ${serialNumber}' You have to log in to add a translation. Details

Hydra Subsystem

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Status:
untranslated
Context:
generic name for '${rarityName} Hydra ${serialNumber}'
References:
  • ./data/scripts/systems/fightersquadsystem.lua:
Priority of the original:
normal
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Internal Defense Weapons System generic name for 'Internal Defense Weapons System IDWS-${num}' You have to log in to add a translation. Details

Internal Defense Weapons System

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Status:
untranslated
Context:
generic name for 'Internal Defense Weapons System IDWS-${num}'
References:
  • ./data/scripts/systems/defensesystem.lua:
Priority of the original:
normal
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Cargo Extension generic name for 'T1M-LRD-Tech Cargo Extension MK ${mark}${post}' You have to log in to add a translation. Details

Cargo Extension

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Status:
untranslated
Context:
generic name for 'T1M-LRD-Tech Cargo Extension MK ${mark}${post}'
References:
  • ./data/scripts/systems/cargoextension.lua:
Priority of the original:
normal
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Turret Control Subsystem (Auto) generic name for 'Auto-Turret Control Subsystem ${ids}-TCS-${num}' You have to log in to add a translation. Details

Turret Control Subsystem (Auto)

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Status:
untranslated
Context:
generic name for 'Auto-Turret Control Subsystem ${ids}-TCS-${num}'
References:
  • ./data/scripts/systems/autotcs.lua:
Priority of the original:
normal
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Turret Control Subsystem (Arbitrary) generic name for 'Turret Control Subsystem ${ids}-TCS-${num}' You have to log in to add a translation. Details

Turret Control Subsystem (Arbitrary)

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Status:
untranslated
Context:
generic name for 'Turret Control Subsystem ${ids}-TCS-${num}'
References:
  • ./data/scripts/systems/arbitrarytcs.lua:
Priority of the original:
normal
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Call and destroy the Stick of Doom. You have to log in to add a translation. Details

Call and destroy the Stick of Doom.

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Status:
untranslated
References:
  • ./data/scripts/player/ui/profile/playerprofile.lua:
Priority of the original:
normal
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Hire the maximum possible crew for the ship. You have to log in to add a translation. Details

Hire the maximum possible crew for the ship.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/maintenancecommand.lua:
Priority of the original:
normal
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Hire the basic crew required for the ship to function. You have to log in to add a translation. Details

Hire the basic crew required for the ship to function.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/maintenancecommand.lua:
Priority of the original:
normal
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No major repairs necessary. You have to log in to add a translation. Details

No major repairs necessary.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/maintenancecommand.lua:
Priority of the original:
normal
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¢0 (Reconstruction Site nearby) You have to log in to add a translation. Details

¢0 (Reconstruction Site nearby)

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/maintenancecommand.lua:
Priority of the original:
normal
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Maintenance Operation You have to log in to add a translation. Details

Maintenance Operation

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/maintenancecommand.lua:
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Set all fighter purchases to full You have to log in to add a translation. Details

Set all fighter purchases to full

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/maintenancecommand.lua:
Priority of the original:
normal
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No Crew Hiring You have to log in to add a translation. Details

No Crew Hiring

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/maintenancecommand.lua:
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normal
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\c(dd3)There aren't enough quarters for all the crew we're about to hire. The ship will be overpopulated when we're back.\c() You have to log in to add a translation. Details

\c(dd3)There aren't enough quarters for all the crew we're about to hire. The ship will be overpopulated when we're back.\c()

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/maintenancecommand.lua:
Priority of the original:
normal
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