Avorion Translation Server

Translation of Avorion: Czech

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Prio Original string Translation
Fighter in Production You have to log in to add a translation. Details

Fighter in Production

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
Priority of the original:
normal
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Fighter Queued for Production You have to log in to add a translation. Details

Fighter Queued for Production

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
Priority of the original:
normal
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[LOST] You have to log in to add a translation. Details

[LOST]

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
Priority of the original:
normal
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Delete this ship from the list. You have to log in to add a translation. Details

Delete this ship from the list.

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
Priority of the original:
normal
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Ship destroyed! Have it towed at a Repair Dock! You have to log in to add a translation. Details

Ship destroyed! Have it towed at a Repair Dock!

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
Priority of the original:
normal
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Ship lost! Have it towed at a Repair Dock! You have to log in to add a translation. Details

Ship lost! Have it towed at a Repair Dock!

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
Priority of the original:
normal
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Details You have to log in to add a translation. Details

Details

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/MissionsTab.cpp:
Priority of the original:
normal
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[%1%] To Reconstruction Site You have to log in to add a translation. Details

[%1%] To Reconstruction Site

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/DeathScreen.cpp:
Priority of the original:
normal
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Detected some overlapping key bindings. Please check your controls settings and make sure that no controls overlap. You have to log in to add a translation. Details

Detected some overlapping key bindings. Please check your controls settings and make sure that no controls overlap.

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Menu/MainMenu.cpp:
Priority of the original:
normal
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[%1%] To Last Repair Dock (Default) You have to log in to add a translation. Details

[%1%] To Last Repair Dock (Default)

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/DeathScreen.cpp:
Priority of the original:
normal
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YOU WERE DESTROYED You have to log in to add a translation. Details

YOU WERE DESTROYED

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/DeathScreen.cpp:
Priority of the original:
normal
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You are about to destroy a mission critical item. If you are really sure, enter '%1%' to confirm. You have to log in to add a translation. Details

You are about to destroy a mission critical item. If you are really sure, enter '%1%' to confirm.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ConfirmInventoryItemDeletionWindow.cpp:
Priority of the original:
normal
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If you switch out of the sector you won't be able to return and your ships will be lost. Are you sure? You have to log in to add a translation. Details

If you switch out of the sector you won't be able to return and your ships will be lost. Are you sure?

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Status:
untranslated
References:
  • ./Client/ClientUI/GalaxyMap/GalaxyMap.cpp:
Priority of the original:
normal
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In some Rifts there are \c(3dd)Mine Fields\c(). The mines are triggered by fast movement in their vicinity. You have to log in to add a translation. Details

In some Rifts there are \c(3dd)Mine Fields\c(). The mines are triggered by fast movement in their vicinity.

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Meta

Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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Highly Energyproof Materials You have to log in to add a translation. Details

Highly Energyproof Materials

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
Priority of the original:
normal
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