Avorion Translation Server

Translation of Avorion: Chinese (Traditional)

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Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem. You have to log in to add a translation. Details

Look for old artifacts. According to my information, they should have survived the time in locked boxes. The boxes will be hard to find, so I recommend using a detector subsystem.

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission3-scout-secondary.lua:
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As already shown by many scientists, the rift sectors are extremely hostile to life. Nevertheless, the Xsotan are able to resist the forces prevailing there. You have to log in to add a translation. Details

As already shown by many scientists, the rift sectors are extremely hostile to life. Nevertheless, the Xsotan are able to resist the forces prevailing there.

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References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/scoutsector.lua:
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Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c(). You have to log in to add a translation. Details

Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c().

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Unleash the energy. You have to log in to add a translation. Details

Unleash the energy.

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  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
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Generates Energy You have to log in to add a translation. Details

Generates Energy

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  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/energyhyperspaceboosterhybrid.lua:
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Subspace Distortion Protection You have to log in to add a translation. Details

Subspace Distortion Protection

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References:
  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/combatcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/energyhyperspaceboosterhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/energyshieldboosterhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/hypertradingsystem.lua:
  • ./Common/Scripts/dlc/rift/systems/independentsubspacedistortionprotection.lua:
  • ./Common/Scripts/dlc/rift/systems/interceptorhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/militarytcshyperspacehybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/militarytcsshieldhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/miningcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/overshield.lua:
  • ./Common/Scripts/dlc/rift/systems/salvagingcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/shieldcarrierhybrid.lua:
  • ./Common/Scripts/dlc/rift/systems/subspacedistortionprotection.lua:
  • ./Common/Scripts/dlc/rift/systems/superscoutsystem.lua:
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Battery Recharge Rate You have to log in to add a translation. Details

Battery Recharge Rate

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  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
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Combat ${name} ${ids}-TCS-${num} You have to log in to add a translation. Details

Combat ${name} ${ids}-TCS-${num}

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  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
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Generator Energizer You have to log in to add a translation. Details

Generator Energizer

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  • ./Common/Scripts/dlc/rift/systems/arbitrarytcsenergyhybrid.lua:
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Highly Energyproof Material You have to log in to add a translation. Details

Singular: Highly Energyproof Material

Plural: Highly Energyproof Materials

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  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Collect highly energyproof materials for Zach ${count}/${total} You have to log in to add a translation. Details

Collect highly energyproof materials for Zach ${count}/${total}

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  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill. You have to log in to add a translation. Details

Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill.

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  • ./Client/Client/LoadingScreenTipSelector.cpp:
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If you can get 100 of these materials, I'm sure I'll have enough! You have to log in to add a translation. Details

If you can get 100 of these materials, I'm sure I'll have enough!

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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I am looking for highly energyproof materials. They are very rare, but you can locate the asteroids where they can be found using a detector subsystem. You have to log in to add a translation. Details

I am looking for highly energyproof materials. They are very rare, but you can locate the asteroids where they can be found using a detector subsystem.

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References:
  • ./Common/Scripts/dlc/rift/story/riftstorymission5-mine-secondary.lua:
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The leader of a group accepts \c(3dd)Rift Missions\c() for the whole group. This way you can explore rifts together with your friends. You have to log in to add a translation. Details

The leader of a group accepts \c(3dd)Rift Missions\c() for the whole group. This way you can explore rifts together with your friends.

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References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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