Avorion Translation Server

Translation of Avorion: Slovak

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Prio Original string Translation
Mine Order You have to log in to add a translation. Details

Mine Order

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Meta

Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Aggressive Order You have to log in to add a translation. Details

Aggressive Order

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Meta

Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Patrol Order You have to log in to add a translation. Details

Patrol Order

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Meta

Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Guard Order You have to log in to add a translation. Details

Guard Order

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Meta

Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Attack Order You have to log in to add a translation. Details

Attack Order

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Meta

Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Stop (%s) You have to log in to add a translation. Details

Stop (%s)

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Meta

Status:
untranslated
References:
  • ./Client/Client/Player/PlayerStrategyState.cpp:
Priority of the original:
normal
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Salvage (%s) You have to log in to add a translation. Details

Salvage (%s)

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerStrategyState.cpp:
Priority of the original:
normal
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Mine (%s) You have to log in to add a translation. Details

Mine (%s)

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Meta

Status:
untranslated
References:
  • ./Client/Client/Player/PlayerStrategyState.cpp:
Priority of the original:
normal
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Attack Enemies (%s) You have to log in to add a translation. Details

Attack Enemies (%s)

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Meta

Status:
untranslated
References:
  • ./Client/Client/Player/PlayerStrategyState.cpp:
Priority of the original:
normal
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Patrol Sector (%s) You have to log in to add a translation. Details

Patrol Sector (%s)

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Meta

Status:
untranslated
References:
  • ./Client/Client/Player/PlayerStrategyState.cpp:
Priority of the original:
normal
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Guard Position (%s) You have to log in to add a translation. Details

Guard Position (%s)

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Meta

Status:
untranslated
References:
  • ./Client/Client/Player/PlayerStrategyState.cpp:
Priority of the original:
normal
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Attack (%s) You have to log in to add a translation. Details

Attack (%s)

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Meta

Status:
untranslated
References:
  • ./Client/Client/Player/PlayerStrategyState.cpp:
  • ./Client/ClientUI/Hud/FighterControls.cpp:
Priority of the original:
normal
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The design is too big for this turret base. Do you want to scale it down? You have to log in to add a translation. Details

The design is too big for this turret base. Do you want to scale it down?

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Meta

Status:
untranslated
References:
  • ./Client/Client/Player/PlayerCraftBuildingState.cpp:
Priority of the original:
normal
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Scale Design Down You have to log in to add a translation. Details

Scale Design Down

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Meta

Status:
untranslated
References:
  • ./Client/Client/Player/PlayerCraftBuildingState.cpp:
Priority of the original:
normal
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Saved Designs You have to log in to add a translation. Details

Saved Designs

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Meta

Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingUtilities.cpp:
  • ./Client/ClientUI/Hud/SavedDesignsWindow.cpp:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
More links:
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