Avorion Translation Server

Translation of Avorion: Slovak

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Bad Ping: %i You have to log in to add a translation. Details

Bad Ping: %i

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/TechnicalWarnings.cpp:
Priority of the original:
normal
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Server load is over %i%%! You have to log in to add a translation. Details

Server load is over %i%%!

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/TechnicalWarnings.cpp:
Priority of the original:
normal
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Game simulation load is over %i%%! You have to log in to add a translation. Details

Game simulation load is over %i%%!

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/TechnicalWarnings.cpp:
Priority of the original:
normal
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Hides this window in the future. You have to log in to add a translation. Details

Hides this window in the future.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ImportantChangesWindow.cpp:
Priority of the original:
normal
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Read until the end to not show this window in the future. You have to log in to add a translation. Details

Read until the end to not show this window in the future.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ImportantChangesWindow.cpp:
Priority of the original:
normal
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Show me later You have to log in to add a translation. Details

Show me later

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ImportantChangesWindow.cpp:
Priority of the original:
normal
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This will delete your ship. Are you sure? You have to log in to add a translation. Details

This will delete your ship. Are you sure?

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerBuildingState.cpp:
Priority of the original:
normal
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Delete Entire Ship You have to log in to add a translation. Details

Delete Entire Ship

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerBuildingState.cpp:
Priority of the original:
normal
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Hiring a \c(3dd)Crew\c() when building a ship at a \c(3dd)Shipyard\c() may be convenient, but it's also very expensive: you'll pay 50% more for the crew and you'll have to wait longer for your ship to finish. Najímať osádku pri stavbe lodi v lodenici môže byť praktické, ale aj veľmi drahé: zaplatíš 50% viac a navyše musíš čakať dlhšie na loď kým sa dokončí. Details

Hiring a \c(3dd)Crew\c() when building a ship at a \c(3dd)Shipyard\c() may be convenient, but it's also very expensive: you'll pay 50% more for the crew and you'll have to wait longer for your ship to finish.

Najímať osádku pri stavbe lodi v lodenici môže byť praktické, ale aj veľmi drahé: zaplatíš 50% viac a navyše musíš čakať dlhšie na loď kým sa dokončí.

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Meta

Status:
waiting
Date added:
2019-02-22 17:45:19 GMT
Translated by:
Jaroslav
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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You need relations of at least '%s' to this faction to hire these crew members. You have to log in to add a translation. Details

You need relations of at least '%s' to this faction to hire these crew members.

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Status:
untranslated
References:
  • ./data/scripts/entity/crewboard.lua:
Priority of the original:
normal
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Crew salary: %1% Credits Due in %2% You have to log in to add a translation. Details

Crew salary: %1% Credits Due in %2%

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/ShipsTab.cpp:
Priority of the original:
normal
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Trade You have to log in to add a translation. Details

Trade

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/tradecommand.lua:
  • ./data/scripts/player/ui/encyclopedia/chapters/trade.lua:
Priority of the original:
normal
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Mining You have to log in to add a translation. Details

Mining

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/resourcemanagement.lua:
Priority of the original:
normal
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Combat You have to log in to add a translation. Details

Combat

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Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/combat.lua:
Priority of the original:
normal
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Back You have to log in to add a translation. Details

Back

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/player/riftmission.lua:
Priority of the original:
normal
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