Avorion Translation Server

Translation of Avorion: Slovak

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Prio Original string Translation
Only valid in designated territory You have to log in to add a translation. Details

Only valid in designated territory

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/cargotransportlicensemerchant.lua:
Priority of the original:
normal
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You paid %1% Credits: passage fee for the ship '%2%'. You have to log in to add a translation. Details

You paid %1% Credits: passage fee for the ship '%2%'.

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Status:
untranslated
References:
  • ./data/scripts/entity/gate.lua:
Priority of the original:
normal
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You're about to turn your mine into a ${factory}. You have to log in to add a translation. Details

You're about to turn your mine into a ${factory}.

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Status:
untranslated
References:
  • ./data/scripts/entity/derelictminefounder.lua:
Priority of the original:
normal
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Rebuild Mine You have to log in to add a translation. Details

Rebuild Mine

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Status:
untranslated
References:
  • ./data/scripts/entity/derelictminefounder.lua:
Priority of the original:
normal
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Ever since this other faction has taken over this territory, we don't really have a governing home sector any more. I don't know where their home sector is, sorry. You have to log in to add a translation. Details

Ever since this other faction has taken over this territory, we don't really have a governing home sector any more. I don't know where their home sector is, sorry.

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/civilship.lua:
Priority of the original:
normal
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${name} have taken over this territory. We don't have a governing home sector any more now. Their home sector is at (${x}:${y}). You have to log in to add a translation. Details

${name} have taken over this territory. We don't have a governing home sector any more now. Their home sector is at (${x}:${y}).

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/civilship.lua:
Priority of the original:
normal
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Why would I tell you that? You have to log in to add a translation. Details

Why would I tell you that?

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/civilship.lua:
Priority of the original:
normal
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Your non-responsiveness is considered a hostile act. Leave the sector or we will shoot. You have to log in to add a translation. Details

Your non-responsiveness is considered a hostile act. Leave the sector or we will shoot.

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/antismuggle.lua:
Priority of the original:
normal
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You have to agree on relations to accept the trade. You have to log in to add a translation. Details

You have to agree on relations to accept the trade.

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Status:
untranslated
References:
  • ./Server/Server/PlayerTradeManager.cpp:
Priority of the original:
normal
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You need %1% Credits to pay the crew of %2%. You have to log in to add a translation. Details

You need %1% Credits to pay the crew of %2%.

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Status:
untranslated
References:
  • ./Server/Server/PlayerMessageHandlers/ManagementMessageHandler.cpp:
Priority of the original:
normal
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Strafe Right You have to log in to add a translation. Details

Strafe Right

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Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Strafe Down You have to log in to add a translation. Details

Strafe Down

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Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Strafe Left You have to log in to add a translation. Details

Strafe Left

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Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Strafe Up You have to log in to add a translation. Details

Strafe Up

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Meta

Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Length You have to log in to add a translation. Details

Length

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Status:
untranslated
References:
  • ./Common/Game/CraftStatsOverview.cpp:
Priority of the original:
normal
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