Avorion Translation Server

Translation of Avorion: Slovak

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Move Grid Plane You have to log in to add a translation. Details

Move Grid Plane

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/StrategyInputHints.cpp:
Priority of the original:
normal
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Select turret bases to apply this design directly or enter Turret Design Mode. You have to log in to add a translation. Details

Select turret bases to apply this design directly or enter Turret Design Mode.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/SavedDesignsWindow.cpp:
Priority of the original:
normal
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Apply this design to the selected turret bases. You have to log in to add a translation. Details

Apply this design to the selected turret bases.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/SavedDesignsWindow.cpp:
Priority of the original:
normal
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You can select multiple of your own ships. Hold Ctrl while clicking to add them to the selection. You have to log in to add a translation. Details

You can select multiple of your own ships. Hold Ctrl while clicking to add them to the selection.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/HintDisplayer.cpp:
Priority of the original:
normal
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Show Templates Folder You have to log in to add a translation. Details

Show Templates Folder

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingBlocksWindow.cpp:
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Requires a shipyard in the sector to build. [Ships Only] You have to log in to add a translation. Details

Requires a shipyard in the sector to build. [Ships Only]

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BlockSelectionItem.cpp:
Priority of the original:
normal
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Highly delicate, hyperspace-sensitive technology. You have to log in to add a translation. Details

Highly delicate, hyperspace-sensitive technology.

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BlockSelectionItem.cpp:
Priority of the original:
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This removes blocks that require a shipyard to build and there is none here (Safe Mode). You have to log in to add a translation. Details

This removes blocks that require a shipyard to build and there is none here (Safe Mode).

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Status:
untranslated
References:
  • ./Client/Client/Player/PlayerCraftBuildingState.cpp:
Priority of the original:
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You can cycle through targets in reverse order by holding Ctrl while pressing %s. You have to log in to add a translation. Details

You can cycle through targets in reverse order by holding Ctrl while pressing %s.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Some blocks like the \c(3dd)Generator\c(), contain very intricate, hyperspace-sensitive technology. To safely perform hyperspace jumps, they must be built with a friendly shipyard in the sector. They can, however, be repaired anywhere. You have to log in to add a translation. Details

Some blocks like the \c(3dd)Generator\c(), contain very intricate, hyperspace-sensitive technology. To safely perform hyperspace jumps, they must be built with a friendly shipyard in the sector. They can, however, be repaired anywhere.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Some \c(3dd)Legendary Weapons\c() have secret properties that aren't immediately visible - you should always try them out! You have to log in to add a translation. Details

Some \c(3dd)Legendary Weapons\c() have secret properties that aren't immediately visible - you should always try them out!

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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You can undock all docked objects at once by pressing %s. You have to log in to add a translation. Details

You can undock all docked objects at once by pressing %s.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
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The bigger the docking blocks on your ship, the stronger their tractor beams are. You have to log in to add a translation. Details

The bigger the docking blocks on your ship, the stronger their tractor beams are.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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A \c(3dd)Smuggler's Market\c() will buy any kind of good, including stolen or suspicious goods, but will only pay 15% of the usual market rate. You have to log in to add a translation. Details

A \c(3dd)Smuggler's Market\c() will buy any kind of good, including stolen or suspicious goods, but will only pay 15% of the usual market rate.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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What? You again? Nah, I'm done with you. You have to log in to add a translation. Details

What? You again? Nah, I'm done with you.

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Status:
untranslated
References:
  • ./data/scripts/entity/playercontrol.lua:
Priority of the original:
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