Avorion Translation Server

Translation of Avorion: Slovak

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So you're ready to start your adventure to collect the minerals from the rift? You have to log in to add a translation. Details

So you're ready to start your adventure to collect the minerals from the rift?

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/collectresources.lua:
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normal
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Minerals that puzzle the scientific community. Soft yet durable its properties may be the solution to construction issues. You have to log in to add a translation. Details

Minerals that puzzle the scientific community. Soft yet durable its properties may be the solution to construction issues.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/collectresources.lua:
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normal
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Magnetic Interference Field, intensity ${intensity} You have to log in to add a translation. Details

Magnetic Interference Field, intensity ${intensity}

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untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Magnetic Interference Field sector environment You have to log in to add a translation. Details

Magnetic Interference Field

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Status:
untranslated
Context:
sector environment
References:
  • ./Common/Scripts/dlc/rift/sector/effects/environmentaleffectutility.lua:
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Screens that still respond to touch. They might contain important research data. You have to log in to add a translation. Details

Screens that still respond to touch. They might contain important research data.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/public/itrentitydbg.lua:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/salvagegoods.lua:
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Shipwrecked Research Vessel You have to log in to add a translation. Details

Shipwrecked Research Vessel

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/public/itrentitydbg.lua:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/rescuescientists.lua:
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Farewell! You have to log in to add a translation. Details

Farewell!

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untranslated
References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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All the best to you! You have to log in to add a translation. Details

All the best to you!

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References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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Collaboration only ever causes problems. Nevertheless, it was an honor to have met you! You have to log in to add a translation. Details

Collaboration only ever causes problems. Nevertheless, it was an honor to have met you!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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I have to say goodbye to you now. For the future, I prefer to work alone again. You have to log in to add a translation. Details

I have to say goodbye to you now. For the future, I prefer to work alone again.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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I hope the scientists know what to do with Zach and his device. You have to log in to add a translation. Details

I hope the scientists know what to do with Zach and his device.

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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Get out of my sight! You have to log in to add a translation. Details

Get out of my sight!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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If I ever see you again, this will be your last day. You are lucky that my ship is not ready for battle! You have to log in to add a translation. Details

If I ever see you again, this will be your last day. You are lucky that my ship is not ready for battle!

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/player/story/riftstorymission6-finale.lua:
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Rare Mineral Asteroid You have to log in to add a translation. Details

Rare Mineral Asteroid

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/collectresources.lua:
Priority of the original:
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${tradingGood}: ${numCollected} / ${numToCollect} You have to log in to add a translation. Details

${tradingGood}: ${numCollected} / ${numToCollect}

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/sector/missionobjectives/collectresources.lua:
Priority of the original:
normal
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