Avorion Translation Server

Translation of Avorion: Slovak

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No idea. We still haven't managed to establish communication with them. All we know is, that they come and they eat away matter. There are large fields of Xsotan breeders, farms with asteroids that are eaten up from the inside. You have to log in to add a translation. Details

No idea. We still haven't managed to establish communication with them. All we know is, that they come and they eat away matter. There are large fields of Xsotan breeders, farms with asteroids that are eaten up from the inside.

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untranslated
References:
  • ./data/scripts/entity/merchants/resistanceoutpost.lua:
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And last, but not least, Trinium allows to build an \c(0d0)Academy\c() to train your crew members. You have to log in to add a translation. Details

And last, but not least, Trinium allows to build an \c(0d0)Academy\c() to train your crew members.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/resourcemanagement.lua:
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Scientists at the \c(0d0)Rift Research Centers\c() are always on the lookout for new research data from \c(0d0)Rifts\c(). You have to log in to add a translation. Details

Scientists at the \c(0d0)Rift Research Centers\c() are always on the lookout for new research data from \c(0d0)Rifts\c().

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untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/resourcemanagement.lua:
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Isn’t that a good thing? You have to log in to add a translation. Details

Isn’t that a good thing?

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/cavaliers/cavaliersmission6.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/family/familymission6.lua:
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Thank you for your purchase. Your ship will be ready in about %1% hours and %2% minutes. You have to log in to add a translation. Details

Thank you for your purchase. Your ship will be ready in about %1% hours and %2% minutes.

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  • ./data/scripts/entity/merchants/shipyard.lua:
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You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. You have to log in to add a translation. Details

You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Get into the center of the galaxy. You have to log in to add a translation. Details

Get into the center of the galaxy.

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  • ./data/scripts/player/ui/profile/playerprofile.lua:
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What do you wanna know? You have to log in to add a translation. Details

What do you wanna know?

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/cavaliers/cavaliersmission3.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/family/familymission4.lua:
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Force Gun You have to log in to add a translation. Details

Force Gun

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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The Collective has welcomed ${N3} happy new individuals yesterday. You have to log in to add a translation. Details

The Collective has welcomed ${N3} happy new individuals yesterday.

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References:
  • ./data/scripts/sector/background/radiochatter.lua:
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Naonite starts to appear at a distance of about 350 sectors to the galaxy core, and closer. You have to log in to add a translation. Details

Naonite starts to appear at a distance of about 350 sectors to the galaxy core, and closer.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/resourcemanagement.lua:
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If you want your ship to perform orders that deal with more than one target or that are stretched over multiple sectors, command it via the \c(0d0)Galaxy Map\c(). You have to log in to add a translation. Details

If you want your ship to perform orders that deal with more than one target or that are stretched over multiple sectors, command it via the \c(0d0)Galaxy Map\c().

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/fleetmanagement.lua:
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Production Chains You have to log in to add a translation. Details

Production Chains

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  • ./data/scripts/player/ui/encyclopedia/chapters/fleetmanagement.lua:
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Don't peek, we need to protect your eyes. You have to log in to add a translation. Details

Don't peek, we need to protect your eyes.

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Status:
untranslated
References:
  • ./data/scripts/items/commune3missionitem.lua:
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Why so generous? You have to log in to add a translation. Details

Why so generous?

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/cavaliers/cavaliersmission2.lua:
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Legend:
Current
Waiting
Fuzzy
Old
with warnings

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