Avorion Translation Server

Translation of Avorion: Dutch

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When flying 1000m/s, you're actually blasting at 2301 mph, which is almost mach 3! Wanneer je 1000 ms/s vliegt, vlieg je eigenlijk 3703 km/h, wat bijna mach 3 is! Details

When flying 1000m/s, you're actually blasting at 2301 mph, which is almost mach 3!

Wanneer je 1000 ms/s vliegt, vlieg je eigenlijk 3703 km/h, wat bijna mach 3 is!

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Status:
waiting
Date added:
2021-01-16 09:59:26 GMT
Translated by:
sven
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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In Avorion, ships can be miles long, so don't be surprised if their handling is not the same as a small one-man fighter. In Avorion, schepen kunnen kilometers lang zijn, dus wees niet verrast als hun behandeling niet hetzelfde js als een kleine een persoons vechter is Details

In Avorion, ships can be miles long, so don't be surprised if their handling is not the same as a small one-man fighter.

In Avorion, schepen kunnen kilometers lang zijn, dus wees niet verrast als hun behandeling niet hetzelfde js als een kleine een persoons vechter is

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Status:
waiting
Date added:
2021-01-16 10:01:10 GMT
Translated by:
sven
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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In Avorion, ships can be miles long, so don't be surprised if their handling is not the same as a small one-man fighter. In Avorion kunnen schepen kilometers lang zijn. Wees dus niet verrast als de besturing niet hetzelfde is als een klein één persoon schip. Details

In Avorion, ships can be miles long, so don't be surprised if their handling is not the same as a small one-man fighter.

In Avorion kunnen schepen kilometers lang zijn. Wees dus niet verrast als de besturing niet hetzelfde is als een klein één persoon schip.

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Meta

Status:
waiting
Date added:
2022-04-06 12:50:10 GMT
Translated by:
schijthaas
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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normal
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In Avorion, ships can be miles long, so don't be surprised if their handling is not the same as a small one-man fighter. In Avorion kunnen schepen kilometers lang zijn. Wees dus niet verrast als de besturing niet hetzelfde is als een klein één persoons schip. Details

In Avorion, ships can be miles long, so don't be surprised if their handling is not the same as a small one-man fighter.

In Avorion kunnen schepen kilometers lang zijn. Wees dus niet verrast als de besturing niet hetzelfde is als een klein één persoons schip.

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Meta

Status:
waiting
Date added:
2022-04-06 12:59:45 GMT
Translated by:
schijthaas
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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normal
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Don't be fooled by the apparent size of your ship! Even the smaller ships in Avorion are easily a few hundred yards in size. Laat je niet misleiden door de grootte van je schip. Zelfs kleine schepen in Avorion zijn makkelijk een paar honderd meter Details

Don't be fooled by the apparent size of your ship! Even the smaller ships in Avorion are easily a few hundred yards in size.

Laat je niet misleiden door de grootte van je schip. Zelfs kleine schepen in Avorion zijn makkelijk een paar honderd meter

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Meta

Status:
waiting
Date added:
2021-01-16 10:02:23 GMT
Translated by:
sven
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Don't be fooled by the apparent size of your ship! Even the smaller ships in Avorion are easily a few hundred yards in size. Laat je niet misleiden door de grootte van je schip! Zelfs de kleinere schepen in Avorion zijn gemakkelijk een paar honderd meter lang. Details

Don't be fooled by the apparent size of your ship! Even the smaller ships in Avorion are easily a few hundred yards in size.

Laat je niet misleiden door de grootte van je schip! Zelfs de kleinere schepen in Avorion zijn gemakkelijk een paar honderd meter lang.

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Meta

Status:
waiting
Date added:
2022-04-06 12:51:22 GMT
Translated by:
schijthaas
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Oh boy, I'm so glad we made it out alive! Oh jongen, ik ben zo blij dat we er levend uit zijn gekomen Details

Oh boy, I'm so glad we made it out alive!

Oh jongen, ik ben zo blij dat we er levend uit zijn gekomen

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Meta

Status:
waiting
Date added:
2021-01-16 10:03:07 GMT
Translated by:
sven
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission2.lua:
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I'm eternally grateful. Please go visit our special little market in (${x}:${y}). I think you'll like it! Ik ben eeuwig dankbaar. Alstublieft bezoek onze speciale markt in..... ik denk dat je het leuk zou vinden! Details

I'm eternally grateful. Please go visit our special little market in (${x}:${y}). I think you'll like it!

Ik ben eeuwig dankbaar. Alstublieft bezoek onze speciale markt in..... ik denk dat je het leuk zou vinden!

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Meta

Status:
waiting
Date added:
2021-01-16 10:03:52 GMT
Translated by:
sven
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission2.lua:
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Oh boy, I'm so glad we made it out alive! Oh man! Wat ben ik blij dat we hier levend uitgekomen zijn! Details

Oh boy, I'm so glad we made it out alive!

Oh man! Wat ben ik blij dat we hier levend uitgekomen zijn!

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Meta

Status:
waiting
Date added:
2022-04-06 12:51:53 GMT
Translated by:
schijthaas
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission2.lua:
Priority of the original:
normal
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I'm eternally grateful. Please go visit our special little market in (${x}:${y}). I think you'll like it! Ik ben je eeuwig dankbaar. Bezoek alstublieft ons speciale kleine markt in (${x}:${y}). Ik denk dat je het daar naar je plezier zal hebben! Details

I'm eternally grateful. Please go visit our special little market in (${x}:${y}). I think you'll like it!

Ik ben je eeuwig dankbaar. Bezoek alstublieft ons speciale kleine markt in (${x}:${y}). Ik denk dat je het daar naar je plezier zal hebben!

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Meta

Status:
waiting
Date added:
2022-04-06 12:54:47 GMT
Translated by:
schijthaas
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission2.lua:
Priority of the original:
normal
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I have no business with you. Ik heb niks met jou te maken. Details

I have no business with you.

Ik heb niks met jou te maken.

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Meta

Status:
waiting
Date added:
2021-01-16 10:04:09 GMT
Translated by:
sven
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission1.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission3.lua:
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As I said, you'll find our market in (${x}:${y}). Zoas ik zei, je vindt onze markt in Details

As I said, you'll find our market in (${x}:${y}).

Zoas ik zei, je vindt onze markt in

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Meta

Status:
waiting
Date added:
2021-01-16 10:04:32 GMT
Translated by:
sven
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission1.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission3.lua:
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[Talk] Praat Details

[Talk]

Praat

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Meta

Status:
waiting
Date added:
2021-01-16 10:04:54 GMT
Translated by:
sven
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission1.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission2.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission3.lua:
Priority of the original:
normal
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As I said, you'll find our market in (${x}:${y}). Zoals ik zei, onze markt vindt je in (${x}:${y}). Details

As I said, you'll find our market in (${x}:${y}).

Zoals ik zei, onze markt vindt je in (${x}:${y}).

You have to log in to edit this translation.

Meta

Status:
waiting
Date added:
2022-04-06 12:55:17 GMT
Translated by:
schijthaas
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission1.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission3.lua:
Priority of the original:
normal
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[Talk] [Praat] Details

[Talk]

[Praat]

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Meta

Status:
waiting
Date added:
2022-04-06 12:55:26 GMT
Translated by:
schijthaas
References:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission1.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission2.lua:
  • ./Common/Scripts/dlc/blackmarket/player/missions/trader/blackmarkettradermission3.lua:
Priority of the original:
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