Avorion Translation Server

Translation of Avorion: Latvian

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Detected some overlapping key bindings. Please check your controls settings and make sure that no controls overlap. You have to log in to add a translation. Details

Detected some overlapping key bindings. Please check your controls settings and make sure that no controls overlap.

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/MainMenu.cpp:
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Slow Rift Background Flashes You have to log in to add a translation. Details

Slow Rift Background Flashes

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/GraphicsSettingsWindow.cpp:
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[Dev] Reset Steam Achievements You have to log in to add a translation. Details

[Dev] Reset Steam Achievements

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
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normal
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Mark as Trash... You have to log in to add a translation. Details

Mark as Trash...

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Status:
untranslated
References:
  • ./Client/ClientUI/InventorySelection.cpp:
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normal
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Mission Items First You have to log in to add a translation. Details

Mission Items First

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untranslated
References:
  • ./Client/ClientUI/InventorySelection.cpp:
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Show Details You have to log in to add a translation. Details

Show Details

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/TrackedMissionsDisplayer.cpp:
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Structural damages due to rift teleport - ship durability and value reduced by %d%%. Repair your ship at a Repair Dock or in Building Mode! You have to log in to add a translation. Details

Structural damages due to rift teleport - ship durability and value reduced by %d%%. Repair your ship at a Repair Dock or in Building Mode!

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ShipProblems.cpp:
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Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c(). You have to log in to add a translation. Details

Upon successfully completing a \c(3dd)Rift Mission\c() you can choose between two \c(3dd)Rewards\c().

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill. You have to log in to add a translation. Details

Every \c(3dd)Rift Mission\c() has specific requirements that every ship that wants to take part must fulfill.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Mark All Below You have to log in to add a translation. Details

Mark All Below

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/MarkAsTrashWindow.cpp:
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Unmark All Below You have to log in to add a translation. Details

Unmark All Below

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/MarkAsTrashWindow.cpp:
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Unmark All Above You have to log in to add a translation. Details

Unmark All Above

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/MarkAsTrashWindow.cpp:
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Mark as Trash You have to log in to add a translation. Details

Mark as Trash

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/MarkAsTrashWindow.cpp:
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To unravel the mysteries of the rifts, look out for \c(3ff)Rift Research Stations\c() near rifts. The scientists there can transport you into the rift with their \c(3ff)Teleporter\c() device. But be careful and well prepared, rifts are a dangerous place! You have to log in to add a translation. Details

To unravel the mysteries of the rifts, look out for \c(3ff)Rift Research Stations\c() near rifts. The scientists there can transport you into the rift with their \c(3ff)Teleporter\c() device. But be careful and well prepared, rifts are a dangerous place!

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ImportantChangesWindow.cpp:
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The leader of a group accepts \c(3dd)Rift Missions\c() for the whole group. This way you can explore rifts together with your friends. You have to log in to add a translation. Details

The leader of a group accepts \c(3dd)Rift Missions\c() for the whole group. This way you can explore rifts together with your friends.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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