Avorion Translation Server

Translation of Avorion: Indonesian

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You can request \c(3dd)Crew Transports\c() that will deliver an entire crew for a newly built ship. Those are costly, though, and only available if you request 100 crew members or more. You have to log in to add a translation. Details

You can request \c(3dd)Crew Transports\c() that will deliver an entire crew for a newly built ship. Those are costly, though, and only available if you request 100 crew members or more.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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normal
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\c(3dd)Torpedoes\c() still detonate when they just miss their target, but will only deal half the damage of a direct hit. You have to log in to add a translation. Details

\c(3dd)Torpedoes\c() still detonate when they just miss their target, but will only deal half the damage of a direct hit.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
Priority of the original:
normal
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Anti-Fighter Weapon Prefix You have to log in to add a translation. Details

Anti-Fighter

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Status:
untranslated
Context:
Weapon Prefix
References:
  • ./data/scripts/lib/weapongenerator.lua:
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normal
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Anti-Fighter Gun Weapon Name You have to log in to add a translation. Details

Anti-Fighter Gun

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Status:
untranslated
Context:
Weapon Name
References:
  • ./data/scripts/lib/weapongenerator.lua:
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normal
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Point Defense Cannon Weapon Prefix You have to log in to add a translation. Details

Point Defense Cannon

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Status:
untranslated
Context:
Weapon Prefix
References:
  • ./data/scripts/lib/weapongenerator.lua:
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normal
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Point Defense Cannon Weapon Name You have to log in to add a translation. Details

Point Defense Cannon

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Status:
untranslated
Context:
Weapon Name
References:
  • ./data/scripts/lib/weapongenerator.lua:
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normal
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Easy difficulty You have to log in to add a translation. Details

Easy

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Status:
untranslated
Context:
difficulty
References:
  • ./Common/Game/GameUtility.cpp:
  • ./data/scripts/lib/tradingmanager.lua:
  • ./data/scripts/player/missions/exploresector/exploresector.lua:
  • ./data/scripts/player/missions/hideevidence.lua:
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You cannot build a turret onto hangar openings. You have to log in to add a translation. Details

You cannot build a turret onto hangar openings.

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untranslated
References:
  • ./Common/Game/GameUtility.cpp:
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You cannot build a turret onto holographic blocks. You have to log in to add a translation. Details

You cannot build a turret onto holographic blocks.

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Status:
untranslated
References:
  • ./Common/Game/GameUtility.cpp:
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normal
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Torpedo Launcher You have to log in to add a translation. Details

Torpedo Launcher

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Status:
untranslated
References:
  • ./Common/Game/Components/TorpedoLauncher.cpp:
Priority of the original:
normal
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Torpedo You have to log in to add a translation. Details

Torpedo

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Status:
untranslated
References:
  • ./Common/Game/Components/EntityType.cpp:
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Torpedo Storage Block You have to log in to add a translation. Details

Torpedo Storage

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
Priority of the original:
normal
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Torpedo Launcher Block You have to log in to add a translation. Details

Torpedo Launcher

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Status:
untranslated
Context:
Block
References:
  • ./Common/Game/Blocks/BaseBlock.cpp:
Priority of the original:
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%1% out of %2% quarters used. You have to log in to add a translation. Details

%1% out of %2% quarters used.

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/CrewTab.cpp:
Priority of the original:
normal
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Your craft is overpopulated! Build more crew quarters or the morale on your ship will drop! You have to log in to add a translation. Details

Your craft is overpopulated! Build more crew quarters or the morale on your ship will drop!

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/HintDisplayer.cpp:
Priority of the original:
normal
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