Prio | Original string | Translation | — |
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No starter resources | You have to log in to add a translation. | Details | |
No starter resources You have to log in to edit this translation.
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One Reconstruction Kit and a crew of four for new ships | You have to log in to add a translation. | Details | |
One Reconstruction Kit and a crew of four for new ships You have to log in to edit this translation.
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Default initial standings to AI factions | You have to log in to add a translation. | Details | |
Default initial standings to AI factions You have to log in to edit this translation.
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Enemies try to take some advantage of long-range weaponry | You have to log in to add a translation. | Details | |
Enemies try to take some advantage of long-range weaponry You have to log in to edit this translation.
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Normal enemies, challenging damage | You have to log in to add a translation. | Details | |
Normal enemies, challenging damage You have to log in to edit this translation.
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Recommended difficulty for your first playthrough. | You have to log in to add a translation. | Details | |
Recommended difficulty for your first playthrough. You have to log in to edit this translation.
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Enemy strength is balanced for a fun challenge. You should be able to take on pirate groups of 3 or less by yourself. When meeting new AI factions, initial standings will be slightly better than usual. | You have to log in to add a translation. | Details | |
Enemy strength is balanced for a fun challenge. You should be able to take on pirate groups of 3 or less by yourself. When meeting new AI factions, initial standings will be slightly better than usual. You have to log in to edit this translation.
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Few starter resources | You have to log in to add a translation. | Details | |
Few starter resources You have to log in to edit this translation.
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One Reconstruction Kit and a crew of two for new ships | You have to log in to add a translation. | Details | |
One Reconstruction Kit and a crew of two for new ships You have to log in to edit this translation.
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Slightly improved initial standings to AI factions | You have to log in to add a translation. | Details | |
Slightly improved initial standings to AI factions You have to log in to edit this translation.
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Incoming torpedoes have slightly reduced speed | You have to log in to add a translation. | Details | |
Incoming torpedoes have slightly reduced speed You have to log in to edit this translation.
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Normal enemies, fair damage | You have to log in to add a translation. | Details | |
Normal enemies, fair damage You have to log in to edit this translation.
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Designed for casual fun without many annoyances. | You have to log in to add a translation. | Details | |
Designed for casual fun without many annoyances. You have to log in to edit this translation.
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Typical 'Easy' mode. Enemy damage is reduced by a lot, and enemies won't fly too far away so you can still hit them. Not many AI factions you meet will dislike you. No building restrictions. | You have to log in to add a translation. | Details | |
Typical 'Easy' mode. Enemy damage is reduced by a lot, and enemies won't fly too far away so you can still hit them. Not many AI factions you meet will dislike you. No building restrictions. You have to log in to edit this translation.
or Cancel
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Starter resources | You have to log in to add a translation. | Details | |
Starter resources You have to log in to edit this translation.
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