Avorion Translation Server

Translation of Avorion: Indonesian

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${c}${price} - Base Price You have to log in to add a translation. Details

${c}${price} - Base Price

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untranslated
References:
  • ./data/scripts/entity/merchants/factory.lua:
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normal
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${name} (x${amount}) You have to log in to add a translation. Details

${name} (x${amount})

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References:
  • ./data/scripts/entity/merchants/factory.lua:
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normal
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[No ingredients required] You have to log in to add a translation. Details

[No ingredients required]

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untranslated
References:
  • ./data/scripts/entity/merchants/factory.lua:
Priority of the original:
normal
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This factory can have up to ${productions} productions running in parallel. You have to log in to add a translation. Details

This factory can have up to ${productions} productions running in parallel.

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untranslated
References:
  • ./data/scripts/entity/merchants/factory.lua:
Priority of the original:
normal
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x${productions} You have to log in to add a translation. Details

x${productions}

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References:
  • ./data/scripts/entity/merchants/factory.lua:
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If checked, the station will request traders that will buy its goods when it's full. If unchecked, its goods may sit around until a trader visits randomly. You have to log in to add a translation. Details

If checked, the station will request traders that will buy its goods when it's full. If unchecked, its goods may sit around until a trader visits randomly.

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untranslated
References:
  • ./data/scripts/entity/merchants/factory.lua:
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normal
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If checked, the station will actively request traders to deliver goods when it's empty. If unchecked, it may stay empty until a trader visits randomly. You have to log in to add a translation. Details

If checked, the station will actively request traders to deliver goods when it's empty. If unchecked, it may stay empty until a trader visits randomly.

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Meta

Status:
untranslated
References:
  • ./data/scripts/entity/merchants/factory.lua:
Priority of the original:
normal
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Base Price % You have to log in to add a translation. Details

Base Price %

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/factory.lua:
Priority of the original:
normal
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Dear %1%, We have received notice of the destruction of your craft '%2%'. Very unfortunate! What is even more unfortunate, is that it appears as if there was an error in our transaction system. We can only reimburse the amount of money you paid us, not the full sum for your ship. The contract for your craft '%2%' is now fulfilled. We hope we can be of future service to you. Best wishes, Ship Insurance Intergalactical You have to log in to add a translation. Details

Dear %1%, We have received notice of the destruction of your craft '%2%'. Very unfortunate! What is even more unfortunate, is that it appears as if there was an error in our transaction system. We can only reimburse the amount of money you paid us, not the full sum for your ship. The contract for your craft '%2%' is now fulfilled. We hope we can be of future service to you. Best wishes, Ship Insurance Intergalactical

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Status:
untranslated
References:
  • ./data/scripts/entity/insurance.lua:
Priority of the original:
normal
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Received %1% Credits: insurance reimbursement. You have to log in to add a translation. Details

Received %1% Credits: insurance reimbursement.

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untranslated
References:
  • ./data/scripts/entity/insurance.lua:
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normal
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Price: ¢${price} You have to log in to add a translation. Details

Price: ¢${price}

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Status:
untranslated
References:
  • ./data/scripts/entity/crewboard.lua:
  • ./data/scripts/player/background/simulation/maintenancecommand.lua:
Priority of the original:
normal
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¢/3h You have to log in to add a translation. Details

¢/3h

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/CrewTab.cpp:
Priority of the original:
normal
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¢%s You have to log in to add a translation. Details

¢%s

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Status:
untranslated
References:
  • ./Client/ClientUI/CrewBar.cpp:
  • ./Client/ClientUI/PlayerWindow/Alliance/AllianceInventoryTab.cpp:
  • ./Client/ClientUI/ShipWindow/CrewTab.cpp:
  • ./Client/ClientUI/TooltipRenderer.cpp:
  • ./data/scripts/entity/merchants/travelhub.lua:
  • ./data/scripts/lib/tradingmanager.lua:
  • ./data/scripts/player/background/simulation/procurecommand.lua:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
  • ./data/scripts/player/background/simulation/tradecommand.lua:
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¢ --- You have to log in to add a translation. Details

¢ ---

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Status:
untranslated
References:
  • ./Client/ClientUI/PlayerWindow/Alliance/AllianceInventoryTab.cpp:
Priority of the original:
normal
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Difficulty Warning You have to log in to add a translation. Details

Difficulty Warning

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/GameSettingsWindow.cpp:
Priority of the original:
normal
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