Avorion Translation Server

Translation of Avorion: Indonesian

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Then why don't you turn on them? You have to log in to add a translation. Details

Then why don't you turn on them?

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References:
  • ./data/scripts/player/missions/investigatemissingfreighters.lua:
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The pirates that have their base in sector (${xCoord}:${yCoord}). They now have a giant army, because they force everybody to fight for them instead of killing them. You have to log in to add a translation. Details

The pirates that have their base in sector (${xCoord}:${yCoord}). They now have a giant army, because they force everybody to fight for them instead of killing them.

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Status:
untranslated
References:
  • ./data/scripts/player/missions/investigatemissingfreighters.lua:
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Who did that? You have to log in to add a translation. Details

Who did that?

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  • ./data/scripts/player/missions/investigatemissingfreighters.lua:
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We didn't want to become pirates. But they attacked us and told us if we didn't fight for them, they would go after our families. You have to log in to add a translation. Details

We didn't want to become pirates. But they attacked us and told us if we didn't fight for them, they would go after our families.

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References:
  • ./data/scripts/player/missions/investigatemissingfreighters.lua:
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Why would I do that? You have to log in to add a translation. Details

Why would I do that?

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  • ./data/scripts/player/missions/investigatemissingfreighters.lua:
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Never! You have to log in to add a translation. Details

Never!

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  • ./data/scripts/player/missions/investigatemissingfreighters.lua:
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You're going to have to become a pirate and fight for us. You have to log in to add a translation. Details

You're going to have to become a pirate and fight for us.

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Status:
untranslated
References:
  • ./data/scripts/player/missions/investigatemissingfreighters.lua:
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You're the pirates that destroyed all those freighters! You have to log in to add a translation. Details

You're the pirates that destroyed all those freighters!

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Status:
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References:
  • ./data/scripts/player/missions/investigatemissingfreighters.lua:
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I know which one that is. I'll kill you! You have to log in to add a translation. Details

I know which one that is. I'll kill you!

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  • ./data/scripts/player/missions/investigatemissingfreighters.lua:
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I'm listening. You have to log in to add a translation. Details

I'm listening.

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Status:
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  • ./data/scripts/player/missions/investigatemissingfreighters.lua:
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If you want to live, you have only one option now! You have to log in to add a translation. Details

If you want to live, you have only one option now!

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Status:
untranslated
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  • ./data/scripts/player/missions/investigatemissingfreighters.lua:
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Their next stop usually is (${xCoord}:${yCoord}). You have to log in to add a translation. Details

Their next stop usually is (${xCoord}:${yCoord}).

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Status:
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  • ./data/scripts/player/missions/investigatemissingfreighters.lua:
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Then they jump to (${xCoord}:${yCoord}). You have to log in to add a translation. Details

Then they jump to (${xCoord}:${yCoord}).

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Status:
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  • ./data/scripts/player/missions/investigatemissingfreighters.lua:
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Afterwards, they travel to (${xCoord}:${yCoord}). You have to log in to add a translation. Details

Afterwards, they travel to (${xCoord}:${yCoord}).

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Status:
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References:
  • ./data/scripts/player/missions/investigatemissingfreighters.lua:
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The freighters usually go to (${xCoord}:${yCoord}) first. You have to log in to add a translation. Details

The freighters usually go to (${xCoord}:${yCoord}) first.

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Status:
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References:
  • ./data/scripts/player/missions/investigatemissingfreighters.lua:
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