| Prio | Original string | Translation | — |
|---|---|---|---|
| Transport Mode | You have to log in to add a translation. | Details | |
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Transport Mode You have to log in to edit this translation.
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| To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. | You have to log in to add a translation. | Details | |
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To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. You have to log in to edit this translation.
or Cancel
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| Context Menu | You have to log in to add a translation. | Details | |
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Context Menu You have to log in to edit this translation.
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| The biggest rift in the galaxy spans around the center of the galaxy, blocking all access to it. | You have to log in to add a translation. | Details | |
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The biggest rift in the galaxy spans around the center of the galaxy, blocking all access to it. You have to log in to edit this translation.
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| Repair Beams | You have to log in to add a translation. | Details | |
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Repair Beams You have to log in to edit this translation.
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| Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee). | You have to log in to add a translation. | Details | |
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Scrap metals can be \c(0d0)refined\c() at a \c(0d0)Resource Depot\c() (for a small fee). You have to log in to edit this translation.
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| They cannot be passed with normal \c(0d0)Hyperspace Engines\c() and must be flown around. | You have to log in to add a translation. | Details | |
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They cannot be passed with normal \c(0d0)Hyperspace Engines\c() and must be flown around. You have to log in to edit this translation.
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| To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c(). | You have to log in to add a translation. | Details | |
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To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c(). You have to log in to edit this translation.
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| Search Bar | You have to log in to add a translation. | Details | |
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Search Bar You have to log in to edit this translation.
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| Once a sector is tagged, you can also add \c(0d0)notes\c() for you and your alliance. | You have to log in to add a translation. | Details | |
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Once a sector is tagged, you can also add \c(0d0)notes\c() for you and your alliance. You have to log in to edit this translation.
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| After a cataclysmic catastrophe several hundred years ago, these rifts suddenly appeared, swallowing entire sectors and civilisations. | You have to log in to add a translation. | Details | |
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After a cataclysmic catastrophe several hundred years ago, these rifts suddenly appeared, swallowing entire sectors and civilisations. You have to log in to edit this translation.
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| Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. | You have to log in to add a translation. | Details | |
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Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. You have to log in to edit this translation.
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| Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it. | You have to log in to add a translation. | Details | |
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Here you can have your \c(0d0)Hyperspace Jump Route\c() calculated, \c(0d0)post\c() the sector to chat and \c(0d0)tag\c() it. You have to log in to edit this translation.
or Cancel
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| Trade between stations stops immediately, though, if a sector is called out as a \c(0d0)Hazard Zone\c(). | You have to log in to add a translation. | Details | |
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Trade between stations stops immediately, though, if a sector is called out as a \c(0d0)Hazard Zone\c(). You have to log in to edit this translation.
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| Additionally, they massively reduce incoming damage to blocks inside the integrity field. | You have to log in to add a translation. | Details | |
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Additionally, they massively reduce incoming damage to blocks inside the integrity field. You have to log in to edit this translation.
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