| Prio | Original string | Translation | — |
|---|---|---|---|
| Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. | You have to log in to add a translation. | Details | |
|
Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. You have to log in to edit this translation.
or Cancel
|
|||
| While in \c(0d0)Transport Mode\c(), you will not be able to interact with the station and its activities will halt. | You have to log in to add a translation. | Details | |
|
While in \c(0d0)Transport Mode\c(), you will not be able to interact with the station and its activities will halt. You have to log in to edit this translation.
or Cancel
|
|||
| Trade between stations stops immediately, though, if a sector is called out as a \c(0d0)Hazard Zone\c(). | You have to log in to add a translation. | Details | |
|
Trade between stations stops immediately, though, if a sector is called out as a \c(0d0)Hazard Zone\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Transport Mode | You have to log in to add a translation. | Details | |
|
Transport Mode You have to log in to edit this translation.
or Cancel
|
|||
| To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. | You have to log in to add a translation. | Details | |
|
To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. You have to log in to edit this translation.
or Cancel
|
|||
| Bounty Hunters | You have to log in to add a translation. | Details | |
|
Bounty Hunters You have to log in to edit this translation.
or Cancel
|
|||
| Torpedo Ship | You have to log in to add a translation. | Details | |
|
Torpedo Ship You have to log in to edit this translation.
or Cancel
|
|||
| Anti-Shield Ship | You have to log in to add a translation. | Details | |
|
Anti-Shield Ship You have to log in to edit this translation.
or Cancel
|
|||
| To control your turrets, assign a number to the turret slot. | You have to log in to add a translation. | Details | |
|
To control your turrets, assign a number to the turret slot. You have to log in to edit this translation.
or Cancel
|
|||
| Anti-Fighter Ship | You have to log in to add a translation. | Details | |
|
Anti-Fighter Ship You have to log in to edit this translation.
or Cancel
|
|||
| To do that, you will need to press \c(fff)[${interact}]\c() to interact with the station and select \c(fff)'Engage Transport Mode'\c(). | You have to log in to add a translation. | Details | |
|
To do that, you will need to press \c(fff)[${interact}]\c() to interact with the station and select \c(fff)'Engage Transport Mode'\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Persecutor | You have to log in to add a translation. | Details | |
|
Persecutor You have to log in to edit this translation.
or Cancel
|
|||
| Artillery Ship | You have to log in to add a translation. | Details | |
|
Artillery Ship You have to log in to edit this translation.
or Cancel
|
|||
| Advanced Military Ship | You have to log in to add a translation. | Details | |
|
Advanced Military Ship You have to log in to edit this translation.
or Cancel
|
|||
| Military Ship | You have to log in to add a translation. | Details | |
|
Military Ship You have to log in to edit this translation.
or Cancel
|
|||
Export as