Avorion Translation Server

Translation of Avorion: Hungarian

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Marker Buoy You have to log in to add a translation. Details

Marker Buoy

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Status:
untranslated
References:
  • ./data/scripts/entity/markerbuoy.lua:
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normal
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Buoy online. You have to log in to add a translation. Details

Buoy online.

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untranslated
References:
  • ./data/scripts/entity/markerbuoy.lua:
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Your craft %s needs a captain to continue salvaging. You have to log in to add a translation. Details

Your craft %s needs a captain to continue salvaging.

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Status:
untranslated
References:
  • ./data/scripts/entity/ai/salvage.lua:
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Your craft %s needs a captain to continue mining. You have to log in to add a translation. Details

Your craft %s needs a captain to continue mining.

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Status:
untranslated
References:
  • ./data/scripts/entity/ai/mine.lua:
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You must own the Into The Rift DLC to install this subsystem. You have to log in to add a translation. Details

You must own the Into The Rift DLC to install this subsystem.

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Status:
untranslated
References:
  • ./Server/Server/PlayerMessageHandlers/InstallSystemMessageHandler.cpp:
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You must own the Into The Rift DLC to build this turret. You have to log in to add a translation. Details

You must own the Into The Rift DLC to build this turret.

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Status:
untranslated
References:
  • ./Server/Server/PlayerMessageHandlers/BuildTurretMessageHandler.cpp:
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Bad relations at last Repair Dock, going to Reconstruction Site. You have to log in to add a translation. Details

Bad relations at last Repair Dock, going to Reconstruction Site.

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Status:
untranslated
References:
  • ./Server/Server/PlayerCommunicator.cpp:
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normal
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You were destroyed. You have to log in to add a translation. Details

You were destroyed.

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untranslated
References:
  • ./Server/Server/PlayerCommunicator.cpp:
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Quick Access 5 You have to log in to add a translation. Details

Quick Access 5

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Status:
untranslated
References:
  • ./Client/Input/GameInput.cpp:
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Quick Access 4 You have to log in to add a translation. Details

Quick Access 4

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References:
  • ./Client/Input/GameInput.cpp:
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Respawn To Reconstruction Site You have to log in to add a translation. Details

Respawn To Reconstruction Site

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References:
  • ./Client/Input/GameInput.cpp:
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Respawn To Repair Dock You have to log in to add a translation. Details

Respawn To Repair Dock

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References:
  • ./Client/Input/GameInput.cpp:
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1 fighter queued for production. You have to log in to add a translation. Details

Singular: 1 fighter queued for production.

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Plural: ${i} fighters queued for production.

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
Priority of the original:
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Cost per fighter: %1% %2% You have to log in to add a translation. Details

Cost per fighter: %1% %2%

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References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
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%3%%% You have to log in to add a translation. Details

%3%%%

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Status:
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References:
  • ./Client/ClientUI/ShipWindow/FightersTab.cpp:
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