Avorion Translation Server

Translation of Avorion: Hebrew

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Prio Original string Translation
Merge Selected Blocks You have to log in to add a translation. Details

Merge Selected Blocks

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingUtilities.cpp:
Priority of the original:
normal
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Repair Blocks You have to log in to add a translation. Details

Repair Blocks

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingInputHints.cpp:
Priority of the original:
normal
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Transform Block You have to log in to add a translation. Details

Transform Block

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingInputHints.cpp:
Priority of the original:
normal
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Select Blocks You have to log in to add a translation. Details

Select Blocks

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingInputHints.cpp:
  • ./Client/ClientUI/Hud/BuildingUtilities.cpp:
Priority of the original:
normal
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With Safe Mode you can't delete more than the selected blocks or your ship You have to log in to add a translation. Details

With Safe Mode you can't delete more than the selected blocks or your ship

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingUtilities.cpp:
Priority of the original:
normal
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Safe Mode You have to log in to add a translation. Details

Safe Mode

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/BuildingUtilities.cpp:
  • ./data/scripts/player/background/simulation/minecommand.lua:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
Priority of the original:
normal
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Mirror Z You have to log in to add a translation. Details

Mirror Z

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/MirrorSettingsWindow.cpp:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Mirror Y You have to log in to add a translation. Details

Mirror Y

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/MirrorSettingsWindow.cpp:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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Mirror X You have to log in to add a translation. Details

Mirror X

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/MirrorSettingsWindow.cpp:
  • ./Client/Input/GameInput.cpp:
Priority of the original:
normal
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No Snap You have to log in to add a translation. Details

No Snap

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/GridInfoWindow.cpp:
  • ./Client/ClientUI/Hud/GridSettingsWindow.cpp:
Priority of the original:
normal
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Scale Step You have to log in to add a translation. Details

Scale Step

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/ScaleStepSettingsWindow.cpp:
Priority of the original:
normal
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Grid Size You have to log in to add a translation. Details

Grid Size

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Status:
untranslated
References:
  • ./Client/ClientUI/Hud/GridSettingsWindow.cpp:
Priority of the original:
normal
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Fighters You have to log in to add a translation. Details

Fighters

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/fightermerchant.lua:
  • ./data/scripts/entity/transfercrewgoods.lua:
  • ./data/scripts/player/ui/creativemodemenu.lua:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
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Very high mass You have to log in to add a translation. Details

Very high mass

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Status:
untranslated
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
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Higher durability You have to log in to add a translation. Details

Higher durability

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Status:
untranslated
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
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