Avorion Translation Server

Translation of Avorion: Hebrew

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Prio Original string Translation
Improves production speed, e.g. for hangars or factories You have to log in to add a translation. Details

Improves production speed, e.g. for hangars or factories

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Status:
untranslated
References:
  • ./Common/Game/Blocks/Blocks.cpp:
Priority of the original:
normal
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The higher the level of a \c(3dd)Fighter Pilot\c(), the higher the initial dodges per minute and the higher the dodge chance after the fixed dodges are used up. You have to log in to add a translation. Details

The higher the level of a \c(3dd)Fighter Pilot\c(), the higher the initial dodges per minute and the higher the dodge chance after the fixed dodges are used up.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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normal
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\c(3dd)Fighters\c() can dodge a fixed amount of times per minute; the exact number depends on the skill of their pilots. You have to log in to add a translation. Details

\c(3dd)Fighters\c() can dodge a fixed amount of times per minute; the exact number depends on the skill of their pilots.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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normal
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\c(3dd)Fighters\c() avoid shots by doing loops or barrel rolls. You have to log in to add a translation. Details

\c(3dd)Fighters\c() avoid shots by doing loops or barrel rolls.

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Status:
untranslated
References:
  • ./Client/Client/LoadingScreenTipSelector.cpp:
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Most faction and ship names in the game are generated randomly. You have to log in to add a translation. Details

Most faction and ship names in the game are generated randomly.

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Status:
untranslated
References:
  • ./Client/Client/ClientCreditsState.cpp:
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normal
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1 day You have to log in to add a translation. Details

Singular: 1 day

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Plural: ${i} days

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Status:
untranslated
References:
  • ./Common/Utilities/TimeStamp.cpp:
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normal
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1 hour You have to log in to add a translation. Details

Singular: 1 hour

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Plural: ${i} hours

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untranslated
References:
  • ./Common/Utilities/TimeStamp.cpp:
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1 minute You have to log in to add a translation. Details

Singular: 1 minute

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Plural: ${i} minutes

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Status:
untranslated
References:
  • ./Common/Utilities/TimeStamp.cpp:
  • ./data/scripts/lib/mission.lua:
  • ./data/scripts/lib/structuredmission.lua:
  • ./data/scripts/player/missions/delivery.lua:
  • ./data/scripts/player/missions/organizegoods.lua:
Priority of the original:
normal
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No assembly blocks on craft. You have to log in to add a translation. Details

No assembly blocks on craft.

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Status:
untranslated
References:
  • ./Common/Game/Components/Hangar.cpp:
Priority of the original:
normal
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Squad is full. You have to log in to add a translation. Details

Squad is full.

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Status:
untranslated
References:
  • ./Common/Game/Components/Hangar.cpp:
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normal
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Production is disabled. You have to log in to add a translation. Details

Production is disabled.

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Status:
untranslated
References:
  • ./Common/Game/Components/Hangar.cpp:
Priority of the original:
normal
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Not enough resources. You have to log in to add a translation. Details

Not enough resources.

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Status:
untranslated
References:
  • ./Common/Game/Components/Hangar.cpp:
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normal
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Not enough space in hangar. You have to log in to add a translation. Details

Not enough space in hangar.

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Status:
untranslated
References:
  • ./Common/Game/Components/Hangar.cpp:
  • ./Common/Game/FighterLandingError.cpp:
  • ./data/scripts/entity/transfercrewgoods.lua:
Priority of the original:
normal
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No blueprint set. You have to log in to add a translation. Details

No blueprint set.

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Status:
untranslated
References:
  • ./Common/Game/Components/Hangar.cpp:
Priority of the original:
normal
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All productions at full capacity. You have to log in to add a translation. Details

All productions at full capacity.

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Status:
untranslated
References:
  • ./Common/Game/Components/Hangar.cpp:
Priority of the original:
normal
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