Avorion Translation Server

Translation of Avorion: Finnish

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Can anybody hear us? We have been ambushed by pirates! Our position is \s(%1%:%2%) Help! You have to log in to add a translation. Details

Can anybody hear us? We have been ambushed by pirates! Our position is \s(%1%:%2%) Help!

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Status:
untranslated
References:
  • ./data/scripts/player/events/convoidistresssignal.lua:
  • ./data/scripts/player/events/fakedistresssignal.lua:
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Mayday! CHRRK ... under attack CHRRK ... pirates ... CHRRK ... position \s(%1%:%2%) ... help! You have to log in to add a translation. Details

Mayday! CHRRK ... under attack CHRRK ... pirates ... CHRRK ... position \s(%1%:%2%) ... help!

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Status:
untranslated
References:
  • ./data/scripts/player/events/convoidistresssignal.lua:
  • ./data/scripts/player/events/fakedistresssignal.lua:
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normal
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Mayday! Mayday! We are under attack by pirates! Our position is \s(%1%:%2%), someone help, please! You have to log in to add a translation. Details

Mayday! Mayday! We are under attack by pirates! Our position is \s(%1%:%2%), someone help, please!

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Status:
untranslated
References:
  • ./data/scripts/player/events/convoidistresssignal.lua:
  • ./data/scripts/player/events/fakedistresssignal.lua:
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normal
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Danger! A large fleet of alien ships has appeared! You have to log in to add a translation. Details

Danger! A large fleet of alien ships has appeared!

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untranslated
References:
  • ./data/scripts/player/events/alienattack.lua:
Priority of the original:
normal
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The subspace signals are getting too strong for your scanners. Brace yourself! You have to log in to add a translation. Details

The subspace signals are getting too strong for your scanners. Brace yourself!

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Status:
untranslated
References:
  • ./data/scripts/player/events/alienattack.lua:
Priority of the original:
normal
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A large group of alien ships has appeared! You have to log in to add a translation. Details

A large group of alien ships has appeared!

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untranslated
References:
  • ./data/scripts/player/events/alienattack.lua:
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There are lots and lots of subspace signals! Careful! You have to log in to add a translation. Details

There are lots and lots of subspace signals! Careful!

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untranslated
References:
  • ./data/scripts/player/events/alienattack.lua:
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A group of alien ships have warped in! You have to log in to add a translation. Details

A group of alien ships have warped in!

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untranslated
References:
  • ./data/scripts/player/events/alienattack.lua:
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The signals are growing stronger. You have to log in to add a translation. Details

The signals are growing stronger.

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Status:
untranslated
References:
  • ./data/scripts/player/events/alienattack.lua:
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Your sensors picked up short bursts of subspace signals. You have to log in to add a translation. Details

Your sensors picked up short bursts of subspace signals.

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untranslated
References:
  • ./data/scripts/player/events/alienattack.lua:
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A small group of alien ships has appeared! You have to log in to add a translation. Details

A small group of alien ships has appeared!

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Status:
untranslated
References:
  • ./data/scripts/player/events/alienattack.lua:
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More strange subspace signals. They're getting stronger. You have to log in to add a translation. Details

More strange subspace signals. They're getting stronger.

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Status:
untranslated
References:
  • ./data/scripts/player/events/alienattack.lua:
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Your sensors picked up a short burst of subspace signals. You have to log in to add a translation. Details

Your sensors picked up a short burst of subspace signals.

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Status:
untranslated
References:
  • ./data/scripts/dlc/rift/sector/riftmissiontimelimit.lua:
  • ./data/scripts/player/events/alienattack.lua:
Priority of the original:
normal
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k 10^3, abbreviation You have to log in to add a translation. Details

k

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Status:
untranslated
Context:
10^3, abbreviation
References:
  • ./Common/Utilities/Math/Math.cpp:
  • ./data/scripts/lib/utility.lua:
Priority of the original:
normal
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mill 10^6, abbreviation You have to log in to add a translation. Details

mill

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Status:
untranslated
Context:
10^6, abbreviation
References:
  • ./Common/Utilities/Math/Math.cpp:
  • ./data/scripts/lib/utility.lua:
Priority of the original:
normal
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