Avorion Translation Server

Translation of Avorion: Finnish

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Prio Original string Translation
[PLAYER] ship AI status You have to log in to add a translation. Details

[PLAYER]

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Status:
untranslated
Context:
ship AI status
References:
  • ./data/scripts/entity/orderchain.lua:
Priority of the original:
normal
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PRICE/U You have to log in to add a translation. Details

PRICE/U

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/smugglersmarket.lua:
Priority of the original:
normal
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PRICE You have to log in to add a translation. Details

PRICE

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/repairdock.lua:
Priority of the original:
normal
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OUTPUT You have to log in to add a translation. Details

OUTPUT

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/refinery.lua:
Priority of the original:
normal
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YOU You have to log in to add a translation. Details

YOU

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Status:
untranslated
References:
  • ./data/scripts/entity/merchants/smugglersmarket.lua:
  • ./data/scripts/lib/tradingmanager.lua:
Priority of the original:
normal
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Building Knowledge You have to log in to add a translation. Details

Building Knowledge

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Status:
untranslated
References:
  • ./Client/ClientUI/SavedDesignsSelection.cpp:
  • ./data/scripts/entity/merchants/buildingknowledgemerchant.lua:
  • ./data/scripts/entity/merchants/resourcedepotbuildingknowledgemerchant.lua:
  • ./data/scripts/entity/merchants/smugglerbuildingknowledgemerchant.lua:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
Priority of the original:
normal
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REWARD You have to log in to add a translation. Details

REWARD

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Status:
untranslated
References:
  • ./Common/Scripts/dlc/rift/entity/riftresearchcenter.lua:
  • ./Common/Scripts/dlc/rift/player/riftmission.lua:
  • ./data/scripts/entity/bulletinboard.lua:
Priority of the original:
normal
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DIFFICULTY You have to log in to add a translation. Details

DIFFICULTY

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Status:
untranslated
References:
  • ./Client/ClientUI/Menu/NewGameDifficultySelector.cpp:
  • ./data/scripts/entity/bulletinboard.lua:
Priority of the original:
normal
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DESCRIPTION You have to log in to add a translation. Details

DESCRIPTION

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Status:
untranslated
References:
  • ./data/scripts/entity/bulletinboard.lua:
Priority of the original:
normal
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Your building knowledge has been reset. You have to log in to add a translation. Details

Your building knowledge has been reset.

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Status:
untranslated
References:
  • ./data/scripts/commands/knowledge.lua:
Priority of the original:
normal
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Not enough auto-turret slots. You have to log in to add a translation. Details

Not enough auto-turret slots.

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Status:
untranslated
References:
  • ./Server/Server/PlayerMessageHandlers/AssignWeaponsMessageHandler.cpp:
Priority of the original:
normal
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Maximum Processing Power for this craft reached! You have to log in to add a translation. Details

Maximum Processing Power for this craft reached!

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Status:
untranslated
References:
  • ./Server/Server/PlayerMessageHandlers/AddBlockTemplateMessageHandler.cpp:
  • ./Server/Server/PlayerMessageHandlers/ModifyWholeShipMessageHandler.cpp:
  • ./Server/Server/PlayerMessageHandlers/SetBlockPlanMessageHandler.cpp:
Priority of the original:
normal
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Building knowledge for more than %s subsystem sockets required. You have to log in to add a translation. Details

Building knowledge for more than %s subsystem sockets required.

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Status:
untranslated
References:
  • ./Server/Server/PlayerMessageHandlers/ModifyWholeShipMessageHandler.cpp:
  • ./Server/Server/PlayerMessageHandlers/SetBlockPlanMessageHandler.cpp:
Priority of the original:
normal
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Building knowledge for %s required. You have to log in to add a translation. Details

Building knowledge for %s required.

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Status:
untranslated
References:
  • ./Server/Server/PlayerMessageHandlers/AddBlockTemplateMessageHandler.cpp:
  • ./Server/Server/PlayerMessageHandlers/ChangeBlockMessageHandler.cpp:
  • ./Server/Server/PlayerMessageHandlers/ModifyWholeShipMessageHandler.cpp:
  • ./Server/Server/PlayerMessageHandlers/SetBlockPlanMessageHandler.cpp:
Priority of the original:
normal
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Permanently installed subsystems can be safely removed near Equipment Docks. You have to log in to add a translation. Details

Permanently installed subsystems can be safely removed near Equipment Docks.

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Status:
untranslated
References:
  • ./Client/ClientUI/ShipWindow/SystemsTab.cpp:
Priority of the original:
normal
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