Avorion Translation Server

Translation of Avorion: Finnish

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: can only be procured illegally. Goods will be flagged as 'stolen'. Captain will be able to ... let's say organize them for only 50% of the usual price. You have to log in to add a translation. Details

: can only be procured illegally. Goods will be flagged as 'stolen'. Captain will be able to ... let's say organize them for only 50% of the usual price.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/procurecommand.lua:
Priority of the original:
normal
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No salvaging possible You have to log in to add a translation. Details

No salvaging possible

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untranslated
References:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
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normal
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Simultaneous Salvaging: The ship is able to salvage several wrecks at the same time using fighters. You have to log in to add a translation. Details

Simultaneous Salvaging: The ship is able to salvage several wrecks at the same time using fighters.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
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Simultaneous Salvaging: You have to log in to add a translation. Details

Simultaneous Salvaging:

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  • ./data/scripts/player/background/simulation/salvagecommand.lua:
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Salvaging Operation You have to log in to add a translation. Details

Salvaging Operation

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untranslated
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  • ./data/scripts/player/background/simulation/salvagecommand.lua:
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Scrap You have to log in to add a translation. Details

Scrap

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
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%1% has finished selling goods and is awaiting your next orders in \s(%2%:%3%). You have to log in to add a translation. Details

%1% has finished selling goods and is awaiting your next orders in \s(%2%:%3%).

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/sellcommand.lua:
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normal
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There are quite some wrecks here. We will be able to salvage some resources. You have to log in to add a translation. Details

There are quite some wrecks here. We will be able to salvage some resources.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
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(stolen) You have to log in to add a translation. Details

(stolen)

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untranslated
References:
  • ./data/scripts/player/background/simulation/procurecommand.lua:
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normal
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: Goods not usually available in this area. Captain will only be able to procure them for double the usual price. You have to log in to add a translation. Details

: Goods not usually available in this area. Captain will only be able to procure them for double the usual price.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/procurecommand.lua:
Priority of the original:
normal
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There are a lot of wrecks in this area. We will be able to recover a lot of resources here. You have to log in to add a translation. Details

There are a lot of wrecks in this area. We will be able to recover a lot of resources here.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
Priority of the original:
normal
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Some You have to log in to add a translation. Details

Some

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/scoutcommand.lua:
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Mark newly discovered sectors on the map with a note from the captain. You have to log in to add a translation. Details

Mark newly discovered sectors on the map with a note from the captain.

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/scoutcommand.lua:
Priority of the original:
normal
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There is nothing to salvage in this area! You have to log in to add a translation. Details

There is nothing to salvage in this area!

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/salvagecommand.lua:
Priority of the original:
normal
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Scout Operation You have to log in to add a translation. Details

Scout Operation

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Status:
untranslated
References:
  • ./data/scripts/player/background/simulation/scoutcommand.lua:
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