| Prio | Original string | Translation | — |
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| Transforming Blocks | You have to log in to add a translation. | Details | |
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Transforming Blocks You have to log in to edit this translation.
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| To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). | You have to log in to add a translation. | Details | |
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To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). You have to log in to edit this translation.
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| To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). | You have to log in to add a translation. | Details | |
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To use the various \c(0d0)Materials\c() that you can find, you need the appropriate \c(0d0)Building Knowledge\c(). You have to log in to edit this translation.
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| They must have built their ships somehow... | You have to log in to add a translation. | Details | |
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They must have built their ships somehow... You have to log in to edit this translation.
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| Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. | You have to log in to add a translation. | Details | |
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Another way to get the building knowledge is to clear a \c(0d0)Pirate Sector\c() in the respective area. You have to log in to edit this translation.
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| Matching Size & Shape | You have to log in to add a translation. | Details | |
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Matching Size & Shape You have to log in to edit this translation.
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| You can use this function to edit the insides of your ship. | You have to log in to add a translation. | Details | |
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You can use this function to edit the insides of your ship. You have to log in to edit this translation.
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| Advanced Building | You have to log in to add a translation. | Details | |
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Advanced Building You have to log in to edit this translation.
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| You can filter which blocks of your ship you want to be shown. Click on the button \c(fff)'View'\c() at the bottom left to select only certain materials or block types to be shown. | You have to log in to add a translation. | Details | |
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You can filter which blocks of your ship you want to be shown. Click on the button \c(fff)'View'\c() at the bottom left to select only certain materials or block types to be shown. You have to log in to edit this translation.
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| This requires quite good relations to that faction though. | You have to log in to add a translation. | Details | |
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This requires quite good relations to that faction though. You have to log in to edit this translation.
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| One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. | You have to log in to add a translation. | Details | |
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One way to get building knowledge is to buy it at a \c(0d0)Shipyard\c() that's in the respective material area - if you want \c(0d0)Naonite\c() knowledge, you should find a shipyard that's in an area where you can find lots of Naonite. You have to log in to edit this translation.
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| They will then be permanently deleted from your ship design. | You have to log in to add a translation. | Details | |
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They will then be permanently deleted from your ship design. You have to log in to edit this translation.
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| If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again. | You have to log in to add a translation. | Details | |
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If you don't have enough money for those preliminary repairs, you can also \c(0d0)discard\c() the missing blocks to be able to edit your ship again. You have to log in to edit this translation.
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| You can change the size of the invisible grid that all blocks align themselves with and you can decide how newly placed blocks snap to it. | You have to log in to add a translation. | Details | |
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You can change the size of the invisible grid that all blocks align themselves with and you can decide how newly placed blocks snap to it. You have to log in to edit this translation.
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| Ship Internals | You have to log in to add a translation. | Details | |
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Ship Internals You have to log in to edit this translation.
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