Avorion Translation Server

Translation of Avorion: Finnish

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You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. You have to log in to add a translation. Details

You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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As cargo doesn't tend to resist, boarding a trade ship yields a fine amount of trading goods. You have to log in to add a translation. Details

As cargo doesn't tend to resist, boarding a trade ship yields a fine amount of trading goods.

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  • ./data/scripts/player/ui/encyclopedia/chapters/combat.lua:
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To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. You have to log in to add a translation. Details

To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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To change colors, select the \c(0d0)Color Brush\c() on the left. You have to log in to add a translation. Details

To change colors, select the \c(0d0)Color Brush\c() on the left.

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Changing Colors You have to log in to add a translation. Details

Changing Colors

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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If you want to replace a turret that is already on your ship, hold \c(fff)[Left SHIFT]\c() and place the new turret onto the old one. You have to log in to add a translation. Details

If you want to replace a turret that is already on your ship, hold \c(fff)[Left SHIFT]\c() and place the new turret onto the old one.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Boarders will kill anyone resisting and you will be able to use the ship with a new crew. You have to log in to add a translation. Details

Boarders will kill anyone resisting and you will be able to use the ship with a new crew.

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  • ./data/scripts/player/ui/encyclopedia/chapters/combat.lua:
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Instead of destroying an enemy craft, it can be boarded. You have to log in to add a translation. Details

Instead of destroying an enemy craft, it can be boarded.

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If you don't know how to do something, press \c(fff)${short}\c() to get an overview of all \c(0d0)building shortcuts\c(). You have to log in to add a translation. Details

If you don't know how to do something, press \c(fff)${short}\c() to get an overview of all \c(0d0)building shortcuts\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You can see that number in the ship stats on the right and you can increase it by installing certain \c(0d0)subsystems\c(). You have to log in to add a translation. Details

You can see that number in the ship stats on the right and you can increase it by installing certain \c(0d0)subsystems\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Merging Blocks You have to log in to add a translation. Details

Merging Blocks

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. You have to log in to add a translation. Details

If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Building Shortcuts You have to log in to add a translation. Details

Building Shortcuts

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Click the \c(fff)'? Button'\c() in the grid window to find out more about each setting. You have to log in to add a translation. Details

Click the \c(fff)'? Button'\c() in the grid window to find out more about each setting.

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If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely. You have to log in to add a translation. Details

If you select \c(0d0)Voxel Grid\c(), for example, all corners of your blocks will always end up where the lines of the grid cross, allowing you to build more precisely.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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