Avorion Translation Server

Translation of Avorion: Finnish

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\c(fff)Tip\c(): Build the inside of your ship of a certain block type (f.e. Framework) so that you can easily replace it later! You have to log in to add a translation. Details

\c(fff)Tip\c(): Build the inside of your ship of a certain block type (f.e. Framework) so that you can easily replace it later!

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You can also select multiple blocks, either manually or by selecting the option \c(fff)'Select All Blocks Of The Current Type'\c(). You have to log in to add a translation. Details

You can also select multiple blocks, either manually or by selecting the option \c(fff)'Select All Blocks Of The Current Type'\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c(). You have to log in to add a translation. Details

You need a \c(0d0)Colonel\c() for every \c(0d0)3 lieutenants\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c(). You have to log in to add a translation. Details

You need a \c(0d0)Lieutenant\c() for every \c(0d0)4 sergeants\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c(). You have to log in to add a translation. Details

You need a \c(0d0)Sergeant\c() for every \c(0d0)5 crewmembers\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c(). You have to log in to add a translation. Details

Officers have the same workforce as other crewmembers, but earn a \c(0d0)higher salary\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You can use this function to edit the insides of your ship. You have to log in to add a translation. Details

You can use this function to edit the insides of your ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Your crew will assign officers automatically. You have to log in to add a translation. Details

Your crew will assign officers automatically.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly. You have to log in to add a translation. Details

Once the crew of a profession reaches a certain threshold - for example, once you have 5 mechanics - they will need an officer to keep things going smoothly.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You can filter which blocks of your ship you want to be shown. Click on the button \c(fff)'View'\c() at the bottom left to select only certain materials or block types to be shown. You have to log in to add a translation. Details

You can filter which blocks of your ship you want to be shown. Click on the button \c(fff)'View'\c() at the bottom left to select only certain materials or block types to be shown.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Replacing Multiple Blocks You have to log in to add a translation. Details

Replacing Multiple Blocks

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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If the block doesn't have the orientation you wanted, you can also use \c(fff)[${rotate}]\c() to change it. You have to log in to add a translation. Details

If the block doesn't have the orientation you wanted, you can also use \c(fff)[${rotate}]\c() to change it.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Merging Blocks You have to log in to add a translation. Details

Merging Blocks

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship. You have to log in to add a translation. Details

If you hold \c(fff)[ALT]\c() before placing your design on your ship, you will be able to select which of its blocks your template should use to anchor itself to the ship.

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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Hold \c(fff)[ALT]\c() to replace a selected block with the block type you have selected in the \c(0d0)Blocks Window\c(). You have to log in to add a translation. Details

Hold \c(fff)[ALT]\c() to replace a selected block with the block type you have selected in the \c(0d0)Blocks Window\c().

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Status:
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References:
  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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