| Prio | Original string | Translation | — |
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| Matching Size & Shape | You have to log in to add a translation. | Details | |
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Matching Size & Shape You have to log in to edit this translation.
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| Advanced Building | You have to log in to add a translation. | Details | |
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Advanced Building You have to log in to edit this translation.
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| Applying Turret Designs | You have to log in to add a translation. | Details | |
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Applying Turret Designs You have to log in to edit this translation.
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| You can save your designs in the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()). | You have to log in to add a translation. | Details | |
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You can save your designs in the \c(0d0)Saved Designs\c() window (see chapter \c(fff)'Saving Ships'\c()). You have to log in to edit this translation.
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| Transforming Blocks | You have to log in to add a translation. | Details | |
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Transforming Blocks You have to log in to edit this translation.
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| To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). | You have to log in to add a translation. | Details | |
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To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). You have to log in to edit this translation.
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| Templates made up of several blocks can be scaled and rotated just like single blocks. | You have to log in to add a translation. | Details | |
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Templates made up of several blocks can be scaled and rotated just like single blocks. You have to log in to edit this translation.
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| You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c(). | You have to log in to add a translation. | Details | |
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You can also design the looks of your turrets. Select a turret base on your ship and enter the \c(0d0)Turret Design Mode\c(). You have to log in to edit this translation.
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| Anchor Blocks | You have to log in to add a translation. | Details | |
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Anchor Blocks You have to log in to edit this translation.
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| From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). | You have to log in to add a translation. | Details | |
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From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). You have to log in to edit this translation.
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| The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. | You have to log in to add a translation. | Details | |
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The \c(0d0)Processing Power\c() of a ship determines the amount of \c(0d0)Subsystem Sockets\c() it supports. You have to log in to edit this translation.
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| A \c(0d0)crew\c() is what keeps a ship together. | You have to log in to add a translation. | Details | |
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A \c(0d0)crew\c() is what keeps a ship together. You have to log in to edit this translation.
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| Crew & Professionals | You have to log in to add a translation. | Details | |
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Crew & Professionals You have to log in to edit this translation.
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| On top of that, they can also gain experience and level up over time, increasing their productivity. | You have to log in to add a translation. | Details | |
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On top of that, they can also gain experience and level up over time, increasing their productivity. You have to log in to edit this translation.
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| Merging Blocks | You have to log in to add a translation. | Details | |
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Merging Blocks You have to log in to edit this translation.
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