| Prio | Original string | Translation | — |
|---|---|---|---|
| Officers | You have to log in to add a translation. | Details | |
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Officers You have to log in to edit this translation.
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| How much each crew member earns is listed in the \c(0d0)Ship Menu\c()'s crew tab. | You have to log in to add a translation. | Details | |
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How much each crew member earns is listed in the \c(0d0)Ship Menu\c()'s crew tab. You have to log in to edit this translation.
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| The crew has to be \c(0d0)paid every three hours\c(). | You have to log in to add a translation. | Details | |
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The crew has to be \c(0d0)paid every three hours\c(). You have to log in to edit this translation.
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| Some jobs on the ship can be \c(0d0)overassigned\c() - that means that you can assign more than the minimum amount of crew to get bonuses for your ship. | You have to log in to add a translation. | Details | |
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Some jobs on the ship can be \c(0d0)overassigned\c() - that means that you can assign more than the minimum amount of crew to get bonuses for your ship. You have to log in to edit this translation.
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| You can also select multiple blocks, either manually or by selecting the option \c(fff)'Select All Blocks Of The Current Type'\c(). | You have to log in to add a translation. | Details | |
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You can also select multiple blocks, either manually or by selecting the option \c(fff)'Select All Blocks Of The Current Type'\c(). You have to log in to edit this translation.
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| Transforming Blocks | You have to log in to add a translation. | Details | |
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Transforming Blocks You have to log in to edit this translation.
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| To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). | You have to log in to add a translation. | Details | |
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To automatically align them with the block they are getting attached to hold \c(fff)[CTRL]\c() or select \c(fff)'Match Shape'\c() in the \c(0d0)Blocks Window\c(). You have to log in to edit this translation.
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| Matching Size & Shape | You have to log in to add a translation. | Details | |
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Matching Size & Shape You have to log in to edit this translation.
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| Advanced Building | You have to log in to add a translation. | Details | |
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Advanced Building You have to log in to edit this translation.
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| Templates made up of several blocks can be scaled and rotated just like single blocks. | You have to log in to add a translation. | Details | |
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Templates made up of several blocks can be scaled and rotated just like single blocks. You have to log in to edit this translation.
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| Replacing Multiple Blocks | You have to log in to add a translation. | Details | |
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Replacing Multiple Blocks You have to log in to edit this translation.
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| If the block doesn't have the orientation you wanted, you can also use \c(fff)[${rotate}]\c() to change it. | You have to log in to add a translation. | Details | |
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If the block doesn't have the orientation you wanted, you can also use \c(fff)[${rotate}]\c() to change it. You have to log in to edit this translation.
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| Anchor Blocks | You have to log in to add a translation. | Details | |
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Anchor Blocks You have to log in to edit this translation.
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| From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). | You have to log in to add a translation. | Details | |
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From there, you can drag and drop your template into the quick access bar at the bottom, or use it again directly with \c(fff)[CTRL] + [V]\c(). You have to log in to edit this translation.
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| In addition to better materials, higher-tier building knowledge also allows you to build ships that support more \c(0d0)Processing Power\c() and thus \c(0d0)Subsystem Sockets\c(). | You have to log in to add a translation. | Details | |
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In addition to better materials, higher-tier building knowledge also allows you to build ships that support more \c(0d0)Processing Power\c() and thus \c(0d0)Subsystem Sockets\c(). You have to log in to edit this translation.
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