Avorion Translation Server

Translation of Avorion: Finnish

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Grid You have to log in to add a translation. Details

Grid

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks. You have to log in to add a translation. Details

To see a size comparison of your ship, select \c(fff)'View'\c() and choose from a number of famous landmarks.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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\c(ddd)Note: You can board stations as well, but they're heavily defended and have to be rebuilt afterwards.\c() You have to log in to add a translation. Details

\c(ddd)Note: You can board stations as well, but they're heavily defended and have to be rebuilt afterwards.\c()

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  • ./data/scripts/player/ui/encyclopedia/chapters/combat.lua:
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The ship will be quickly reassembled and ready for flight again, but will definitely need some repairs afterwards though. You have to log in to add a translation. Details

The ship will be quickly reassembled and ready for flight again, but will definitely need some repairs afterwards though.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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In order to keep your crew organized, at some point, you will need \c(0d0)Officers\c(). You have to log in to add a translation. Details

In order to keep your crew organized, at some point, you will need \c(0d0)Officers\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Silhouettes You have to log in to add a translation. Details

Silhouettes

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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You can configure which ship stats are shown by clicking on the cog symbol underneath the stats. You have to log in to add a translation. Details

You can configure which ship stats are shown by clicking on the cog symbol underneath the stats.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Officers You have to log in to add a translation. Details

Officers

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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How much each crew member earns is listed in the \c(0d0)Ship Menu\c()'s crew tab. You have to log in to add a translation. Details

How much each crew member earns is listed in the \c(0d0)Ship Menu\c()'s crew tab.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Ship Stats You have to log in to add a translation. Details

Ship Stats

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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The crew has to be \c(0d0)paid every three hours\c(). You have to log in to add a translation. Details

The crew has to be \c(0d0)paid every three hours\c().

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that. You have to log in to add a translation. Details

You can use the option \c(fff)'Merge Blocks'\c() in the bottom left to do that.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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Some jobs on the ship can be \c(0d0)overassigned\c() - that means that you can assign more than the minimum amount of crew to get bonuses for your ship. You have to log in to add a translation. Details

Some jobs on the ship can be \c(0d0)overassigned\c() - that means that you can assign more than the minimum amount of crew to get bonuses for your ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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You can also install a \c(0d0)Scanner Subsystem\c() to see how many boarders you'll need to successfully board a ship. You have to log in to add a translation. Details

You can also install a \c(0d0)Scanner Subsystem\c() to see how many boarders you'll need to successfully board a ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/combat.lua:
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To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape. You have to log in to add a translation. Details

To improve the \c(0d0)performance\c() of the game by making sure it doesn't always have to load a huge number of blocks, try to merge neighboring blocks that have the same shape.

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  • ./data/scripts/player/ui/encyclopedia/chapters/building.lua:
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