| Prio | Original string | Translation | — |
|---|---|---|---|
| Others can even bypass shields entirely or damage more than one block at a time. | You have to log in to add a translation. | Details | |
|
Others can even bypass shields entirely or damage more than one block at a time. You have to log in to edit this translation.
or Cancel
|
|||
| \c(0d0)Point Defense Weapons\c(): Those weapons can always fire and need no ammunition. | You have to log in to add a translation. | Details | |
|
\c(0d0)Point Defense Weapons\c(): Those weapons can always fire and need no ammunition. You have to log in to edit this translation.
or Cancel
|
|||
| Some weapons do more damage to shields, others do more damage to hull. | You have to log in to add a translation. | Details | |
|
Some weapons do more damage to shields, others do more damage to hull. You have to log in to edit this translation.
or Cancel
|
|||
| Point Defense Weapons | You have to log in to add a translation. | Details | |
|
Point Defense Weapons You have to log in to edit this translation.
or Cancel
|
|||
| Instead it can be used to physically move enemies, friends or objects. | You have to log in to add a translation. | Details | |
|
Instead it can be used to physically move enemies, friends or objects. You have to log in to edit this translation.
or Cancel
|
|||
| There are many different weapon types with different features. | You have to log in to add a translation. | Details | |
|
There are many different weapon types with different features. You have to log in to edit this translation.
or Cancel
|
|||
| There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles. | You have to log in to add a translation. | Details | |
|
There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles. You have to log in to edit this translation.
or Cancel
|
|||
| A \c(0d0)Force Gun\c() doesn't deal damage. | You have to log in to add a translation. | Details | |
|
A \c(0d0)Force Gun\c() doesn't deal damage. You have to log in to edit this translation.
or Cancel
|
|||
| Force Gun | You have to log in to add a translation. | Details | |
|
Force Gun You have to log in to edit this translation.
or Cancel
|
|||
| This makes them very effective against \c(0d0)Fighters\c(). | You have to log in to add a translation. | Details | |
|
This makes them very effective against \c(0d0)Fighters\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Anti Fighter | You have to log in to add a translation. | Details | |
|
Anti Fighter You have to log in to edit this translation.
or Cancel
|
|||
| They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
|
They don't do very high damage but they are capable of penetrating \c(0d0)Shields\c(). You have to log in to edit this translation.
or Cancel
|
|||
| A \c(0d0)Pulse Cannon\c() shoots ionized projectiles. | You have to log in to add a translation. | Details | |
|
A \c(0d0)Pulse Cannon\c() shoots ionized projectiles. You have to log in to edit this translation.
or Cancel
|
|||
| Pulse Cannon | You have to log in to add a translation. | Details | |
|
Pulse Cannon You have to log in to edit this translation.
or Cancel
|
|||
| It shoots rays that do electrical damage and that are ineffective against \c(0d0)Stone\c(). | You have to log in to add a translation. | Details | |
|
It shoots rays that do electrical damage and that are ineffective against \c(0d0)Stone\c(). You have to log in to edit this translation.
or Cancel
|
|||
Export as