| Prio | Original string | Translation | — |
|---|---|---|---|
| You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target. | You have to log in to add a translation. | Details | |
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You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target. You have to log in to edit this translation.
or Cancel
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| Salvaging Lasers | You have to log in to add a translation. | Details | |
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Salvaging Lasers You have to log in to edit this translation.
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| But R-Mining lasers usually have a much higher efficiency, making them the best choice for larger mining vessels. | You have to log in to add a translation. | Details | |
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But R-Mining lasers usually have a much higher efficiency, making them the best choice for larger mining vessels. You have to log in to edit this translation.
or Cancel
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| Its fast projectiles do AOE damage on impact but it doesn't have a very high firing rate. | You have to log in to add a translation. | Details | |
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Its fast projectiles do AOE damage on impact but it doesn't have a very high firing rate. You have to log in to edit this translation.
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| Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. | You have to log in to add a translation. | Details | |
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Open the \c(0d0)Galaxy Map\c() and select reachable target coordinates by right-clicking a sector. You have to log in to edit this translation.
or Cancel
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| To do that, you will need to press \c(fff)[${interact}]\c() to interact with the station and select \c(fff)'Engage Transport Mode'\c(). | You have to log in to add a translation. | Details | |
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To do that, you will need to press \c(fff)[${interact}]\c() to interact with the station and select \c(fff)'Engage Transport Mode'\c(). You have to log in to edit this translation.
or Cancel
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| A \c(0d0)Cannon\c() is a physical weapon with a large range. | You have to log in to add a translation. | Details | |
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A \c(0d0)Cannon\c() is a physical weapon with a large range. You have to log in to edit this translation.
or Cancel
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| Cannon | You have to log in to add a translation. | Details | |
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Cannon You have to log in to edit this translation.
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| Its projectiles are slow, but they can be target-seeking. | You have to log in to add a translation. | Details | |
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Its projectiles are slow, but they can be target-seeking. You have to log in to edit this translation.
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| It has a very large range and is especially good against stationary targets. | You have to log in to add a translation. | Details | |
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It has a very large range and is especially good against stationary targets. You have to log in to edit this translation.
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| You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). | You have to log in to add a translation. | Details | |
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You can jump to another sector using your \c(0d0)Hyperspace Engine\c(). You have to log in to edit this translation.
or Cancel
|
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| A \c(0d0)Rocket Launcher\c() does physical AOE damage on impact. | You have to log in to add a translation. | Details | |
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A \c(0d0)Rocket Launcher\c() does physical AOE damage on impact. You have to log in to edit this translation.
or Cancel
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| Rocket Launcher | You have to log in to add a translation. | Details | |
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Rocket Launcher You have to log in to edit this translation.
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| Its projectiles are exceptionally strong against \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
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Its projectiles are exceptionally strong against \c(0d0)Shields\c(). You have to log in to edit this translation.
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| Hyperspace Jumps | You have to log in to add a translation. | Details | |
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Hyperspace Jumps You have to log in to edit this translation.
or Cancel
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