Avorion Translation Server

Translation of Avorion: Finnish

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If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher. You have to log in to add a translation. Details

If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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You can buy torpedoes at \c(0d0)Equipment Docks\c() or collect them as loot. You have to log in to add a translation. Details

You can buy torpedoes at \c(0d0)Equipment Docks\c() or collect them as loot.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Faction Areas You have to log in to add a translation. Details

Faction Areas

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more. You have to log in to add a translation. Details

Factions that don't like you will not allow you to use their gates at all, and if your ship becomes too big, you won't be able to use small gates any more.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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It does anti-matter damage that is good for penetrating \c(0d0)Hull\c(). You have to log in to add a translation. Details

It does anti-matter damage that is good for penetrating \c(0d0)Hull\c().

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Some weapons do more damage to shields, others do more damage to hull. You have to log in to add a translation. Details

Some weapons do more damage to shields, others do more damage to hull.

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After being damaged, shields will recharge automatically over time. You have to log in to add a translation. Details

After being damaged, shields will recharge automatically over time.

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They project a shield around the entire ship, that protects it from incoming weapon fire. You have to log in to add a translation. Details

They project a shield around the entire ship, that protects it from incoming weapon fire.

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There are many different weapon types with different features. You have to log in to add a translation. Details

There are many different weapon types with different features.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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To use torpedoes you will need to add \c(0d0)Torpedo Launchers\c() (and optional \c(0d0)Torpedo Storage\c()) to your ship. You have to log in to add a translation. Details

To use torpedoes you will need to add \c(0d0)Torpedo Launchers\c() (and optional \c(0d0)Torpedo Storage\c()) to your ship.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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A \c(0d0)Bolter\c() is an all-purpose weapon. You have to log in to add a translation. Details

A \c(0d0)Bolter\c() is an all-purpose weapon.

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Using Fighters You have to log in to add a translation. Details

Using Fighters

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Bolter You have to log in to add a translation. Details

Bolter

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There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles. You have to log in to add a translation. Details

There is some weaponry that can penetrate shields, though, such as certain kinds of \c(0d0)Torpedoes\c() or \c(0d0)Pulse Cannons\c() with their ionized projectiles.

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You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target. You have to log in to add a translation. Details

You will then see the turret group above your health bar and you will be able to select whether you want it to be controlled manually, only shoot at attackers, shoot at everything or shoot at a certain target.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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