| Prio | Original string | Translation | — |
|---|---|---|---|
| The more Assembly Blocks you have, the faster your fighter production will be. | You have to log in to add a translation. | Details | |
|
The more Assembly Blocks you have, the faster your fighter production will be. You have to log in to edit this translation.
or Cancel
|
|||
| If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. | You have to log in to add a translation. | Details | |
|
If your ship has enough energy, your Hyperspace Engine will carry you to the new sector. You have to log in to edit this translation.
or Cancel
|
|||
| It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. | You have to log in to add a translation. | Details | |
|
It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. You have to log in to edit this translation.
or Cancel
|
|||
| Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. | You have to log in to add a translation. | Details | |
|
Then close the map again, turn your ship until it faces the target sector and start boosting in that direction. You have to log in to edit this translation.
or Cancel
|
|||
| You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. | You have to log in to add a translation. | Details | |
|
You can fly and do \c(0d0)Hyperspace Jumps\c() with any docked object, as if it was part of your ship. You have to log in to edit this translation.
or Cancel
|
|||
| It is a common misconception in the galaxy, that shields protect from collision damage. They do not. | You have to log in to add a translation. | Details | |
|
It is a common misconception in the galaxy, that shields protect from collision damage. They do not. You have to log in to edit this translation.
or Cancel
|
|||
| There are a number of \c(0d0)Legendary Turrets\c(). | You have to log in to add a translation. | Details | |
|
There are a number of \c(0d0)Legendary Turrets\c(). You have to log in to edit this translation.
or Cancel
|
|||
| Legendary Turrets | You have to log in to add a translation. | Details | |
|
Legendary Turrets You have to log in to edit this translation.
or Cancel
|
|||
| There are even some repair beams that are able to do both at the same time. | You have to log in to add a translation. | Details | |
|
There are even some repair beams that are able to do both at the same time. You have to log in to edit this translation.
or Cancel
|
|||
| It is a common misconception in the galaxy, that shields protect from collision damage. They do not. | You have to log in to add a translation. | Details | |
|
It is a common misconception in the galaxy, that shields protect from collision damage. They do not. You have to log in to edit this translation.
or Cancel
|
|||
| After being damaged, shields will recharge automatically over time. | You have to log in to add a translation. | Details | |
|
After being damaged, shields will recharge automatically over time. You have to log in to edit this translation.
or Cancel
|
|||
| Others can be used to regenerate \c(0d0)Shields\c(). | You have to log in to add a translation. | Details | |
|
Others can be used to regenerate \c(0d0)Shields\c(). You have to log in to edit this translation.
or Cancel
|
|||
| They will not restore missing blocks but they will fully heal all remaining blocks. | You have to log in to add a translation. | Details | |
|
They will not restore missing blocks but they will fully heal all remaining blocks. You have to log in to edit this translation.
or Cancel
|
|||
| They project a shield around the entire ship, that protects it from incoming weapon fire. | You have to log in to add a translation. | Details | |
|
They project a shield around the entire ship, that protects it from incoming weapon fire. You have to log in to edit this translation.
or Cancel
|
|||
| If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. | You have to log in to add a translation. | Details | |
|
If there is nothing preventing you from docking, such as the captain of an enemy craft disagreeing to it, the object or ship will be attached to your ship. You have to log in to edit this translation.
or Cancel
|
|||
Export as