Avorion Translation Server

Translation of Avorion: Finnish

1 3766 3767 3768 3769 3770 6486
Filter ↓ Sort ↓ All  Untranslated (random)
Prio Original string Translation
Some areas in the galaxy are blocked by \c(0d0)Hyperspace Rifts\c(). You have to log in to add a translation. Details

Some areas in the galaxy are blocked by \c(0d0)Hyperspace Rifts\c().

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
Priority of the original:
normal
More links:
or Cancel
After you have moved the station to where you wanted it to be, reengaging station mode will take several minutes. You have to log in to add a translation. Details

After you have moved the station to where you wanted it to be, reengaging station mode will take several minutes.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
More links:
or Cancel
Transport Mode You have to log in to add a translation. Details

Transport Mode

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
More links:
or Cancel
To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. You have to log in to add a translation. Details

To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
More links:
or Cancel
Buttons on the left side of the screen allow to set a command for each squad. You have to log in to add a translation. Details

Buttons on the left side of the screen allow to set a command for each squad.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
More links:
or Cancel
The tooltip shows all traits of a turret. You have to log in to add a translation. Details

The tooltip shows all traits of a turret.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
More links:
or Cancel
Starting with \c(0d0)Titanium\c(), you can build \c(0d0)Integrity Field Generator Blocks\c(). You have to log in to add a translation. Details

Starting with \c(0d0)Titanium\c(), you can build \c(0d0)Integrity Field Generator Blocks\c().

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
More links:
or Cancel
These turrets can be set to attack a target, always attack, defend or to be controlled by the player. You have to log in to add a translation. Details

These turrets can be set to attack a target, always attack, defend or to be controlled by the player.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
More links:
or Cancel
Fighters are organized in \c(0d0)Squads\c(). You have to log in to add a translation. Details

Fighters are organized in \c(0d0)Squads\c().

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
More links:
or Cancel
You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. You have to log in to add a translation. Details

You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
More links:
or Cancel
Integrity Fields You have to log in to add a translation. Details

Integrity Fields

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
More links:
or Cancel
The \c(0d0)Stabilizing Nanobot Routing\c() improves your ship's structural stability, allowing you to build bigger ships as if you had more processing power available. You have to log in to add a translation. Details

The \c(0d0)Stabilizing Nanobot Routing\c() improves your ship's structural stability, allowing you to build bigger ships as if you had more processing power available.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
More links:
or Cancel
Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim. You have to log in to add a translation. Details

Some turrets can be set as \c(0d0)Auto Targeting\c(), allowing them to function independently from the player's aim.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
More links:
or Cancel
The tooltip shows all traits of a turret. You have to log in to add a translation. Details

The tooltip shows all traits of a turret.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
More links:
or Cancel
These turrets can be set to attack a target, always attack, defend or to be controlled by the player. You have to log in to add a translation. Details

These turrets can be set to attack a target, always attack, defend or to be controlled by the player.

You have to log in to edit this translation.

Meta

Status:
untranslated
References:
  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
Priority of the original:
normal
More links:
or Cancel
1 3766 3767 3768 3769 3770 6486
Legend:
Current
Waiting
Fuzzy
Old
with warnings

Export as