Avorion Translation Server

Translation of Avorion: Finnish

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Hyperspace Jumps You have to log in to add a translation. Details

Hyperspace Jumps

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map. You have to log in to add a translation. Details

If you want to search for specific stations or objects that you remember, but you can't recall which sector you saw them in, use the \c(0d0)Search Bar\c() at the top left of the Galaxy Map.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you. You have to log in to add a translation. Details

Usually, stations can't move. But there is one exception: you can \c(0d0)dock\c() a station to your ship and take it with you.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher. You have to log in to add a translation. Details

If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Using Torpedoes You have to log in to add a translation. Details

Using Torpedoes

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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About Torpedoes You have to log in to add a translation. Details

About Torpedoes

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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The more Assembly Blocks you have, the faster your fighter production will be. You have to log in to add a translation. Details

The more Assembly Blocks you have, the faster your fighter production will be.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources. You have to log in to add a translation. Details

It'll be disassembled and the ship will use this blueprint to create new fighters for money and resources.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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Buttons on the left side of the screen allow to set a command for each squad. You have to log in to add a translation. Details

Buttons on the left side of the screen allow to set a command for each squad.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher. You have to log in to add a translation. Details

If the gate covers a great distance or if your relations to the gate's owners are bad, the fee will be higher.

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  • ./data/scripts/player/ui/encyclopedia/chapters/exploring.lua:
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Fighters are organized in \c(0d0)Squads\c(). You have to log in to add a translation. Details

Fighters are organized in \c(0d0)Squads\c().

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You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. You have to log in to add a translation. Details

You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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To create a producible blueprint, a fighter has to be placed in the blueprint slot. You have to log in to add a translation. Details

To create a producible blueprint, a fighter has to be placed in the blueprint slot.

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Transport Mode You have to log in to add a translation. Details

Transport Mode

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To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects. You have to log in to add a translation. Details

To undock it again, select it and press \c(fff)[${dock}]\c() or press \c(fff)[CTRL] + [${dock}]\c() to undock all objects.

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  • ./data/scripts/player/ui/encyclopedia/chapters/craftmanagement.lua:
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