| Prio | Original string | Translation | — |
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| Fighters are organized in \c(0d0)Squads\c(). | You have to log in to add a translation. | Details | |
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Fighters are organized in \c(0d0)Squads\c(). You have to log in to edit this translation.
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| You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. | You have to log in to add a translation. | Details | |
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You will also need \c(0d0)Pilots\c(). They will stay on the ship and steer fighters remotely, and you will need one pilot per fighter. You have to log in to edit this translation.
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| To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c(). | You have to log in to add a translation. | Details | |
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To pick up and transport \c(0d0)scrap metal\c(), a ship needs to have a \c(0d0)cargo bay\c(). You have to log in to edit this translation.
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| In addition to repairs, at a \c(0d0)Repair Dock\c() you can buy \c(0d0)Reconstruction Kits\c(). These handy items allow you to quickly reassemble your ship in case it is destroyed. | You have to log in to add a translation. | Details | |
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In addition to repairs, at a \c(0d0)Repair Dock\c() you can buy \c(0d0)Reconstruction Kits\c(). These handy items allow you to quickly reassemble your ship in case it is destroyed. You have to log in to edit this translation.
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| Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. | You have to log in to add a translation. | Details | |
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Refining lasers are very good for smaller ships without cargo bays, but tend to have lower efficiency than comparable R-Salvaging Lasers. You have to log in to edit this translation.
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| Additionally, they massively reduce incoming damage to blocks inside the integrity field. | You have to log in to add a translation. | Details | |
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Additionally, they massively reduce incoming damage to blocks inside the integrity field. You have to log in to edit this translation.
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| Starting with \c(0d0)Titanium\c(), you can build \c(0d0)Integrity Field Generator Blocks\c(). | You have to log in to add a translation. | Details | |
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Starting with \c(0d0)Titanium\c(), you can build \c(0d0)Integrity Field Generator Blocks\c(). You have to log in to edit this translation.
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| It is a common misconception in the galaxy, that shields protect from collision damage. They do not. | You have to log in to add a translation. | Details | |
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It is a common misconception in the galaxy, that shields protect from collision damage. They do not. You have to log in to edit this translation.
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| Integrity Fields | You have to log in to add a translation. | Details | |
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Integrity Fields You have to log in to edit this translation.
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| The \c(0d0)Stabilizing Nanobot Routing\c() improves your ship's structural stability, allowing you to build bigger ships as if you had more processing power available. | You have to log in to add a translation. | Details | |
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The \c(0d0)Stabilizing Nanobot Routing\c() improves your ship's structural stability, allowing you to build bigger ships as if you had more processing power available. You have to log in to edit this translation.
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| After being damaged, shields will recharge automatically over time. | You have to log in to add a translation. | Details | |
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After being damaged, shields will recharge automatically over time. You have to log in to edit this translation.
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| A faction usually has a lower presence in their \c(0d0)Outer Faction Area\c(). | You have to log in to add a translation. | Details | |
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A faction usually has a lower presence in their \c(0d0)Outer Faction Area\c(). You have to log in to edit this translation.
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| They project a shield around the entire ship, that protects it from incoming weapon fire. | You have to log in to add a translation. | Details | |
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They project a shield around the entire ship, that protects it from incoming weapon fire. You have to log in to edit this translation.
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| As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). | You have to log in to add a translation. | Details | |
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As fighter sizes vary, your ship will show a minimum and maximum Hangar capacity in the \c(0d0)Building Mode\c(). You have to log in to edit this translation.
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| This is where most of their stations are located. In this area, factions will defend themselves vigorously against attackers. | You have to log in to add a translation. | Details | |
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This is where most of their stations are located. In this area, factions will defend themselves vigorously against attackers. You have to log in to edit this translation.
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